This game sucks. . .started off cool, but everything about it is lame after you get to mission 3. . .make it balanced. Tired of going up against PVP curios that have more atk and health than ALL OF MINE COMBINED. and why does my 99% hit rate bite miss so frequently. . .more than once in a hundred, that's for sure. . .just. . .bad.
Anyone else notice that pets cap out their experience at random intervals? They just stop getting experience. I have one that capped at lvl 51, another at 64, and yet another at 68. Is this intended as another 'discover-able' feature, or is it something that may be glitching? Thanks!
hate the new combat system- My stupid guy keeps casting spells with like 2% proficiency while his melee is 15%. Seems like the intelligent system would recognize the most effective attack instead of just random attacks.
I have spent over 100k in imperials trying to get a damn leader card or some freaking equipment. Nope. Just BS cards that make my squad no better- yet the enemies I face have squads full of special abilities that make enemy cards almost impassible to kill. . .healing 2 with a 2 attacka nd 6 defense, command2, vanguard, 2 cards in the same deck that increase permanently a random card attack. My best card has a 3 attack and takes forever to get on the playing field. The balance is way off- it's like you are putting a pee-wee football team against an NFL team- at least give us a CHANCE to win, crimeny. I loved Warstorm before that loser company Zynga blew it away, and was hoping this would be a good replacement. It is ALMOST there if you make a better way to obtain specific item types (leader cards, equipment, etc.) and adjust the balance a tad. I suppose balance would eb OK if you could control what cards you get a little better. . .
so how is it that I get a tier 11 rating by completing all of the dungeons except one, maxing out my fame, magic, and combat....I got remembered as a smelly horse mucker huh? What about the 10,000 gold and the hundreds of orcs and evil creatures I killed? I guess you can take the appretice out of the stables, but you can't take the stables out of the apprentice. . .
Upgrade your weapons fully as soon as you can, and make sure to enable small size- then the rest is cake. Just keep buying bombs and lives after you are full upgraded and it's pretty simple after that. . .beat it first try.
Nice twist- would be fun if there wer bonus stages also- and powerups (speed, shield, gravity) maybe even power-downs which increase score but decrease abilities. . .great the way it is too. . .
Agrewe with Quagaar- AI sucks and is frustrating that the computer AI never targets the shield. . .this goes into regular gameplay also, besides challenge 4
OK- I really gave this game a chance, but it is lacking any kind of 'win' scenario. The enemies are too random, the math randomization does not work right for the calculation (how do I get a sniper with 6 accuracy?) There also sems to be no way to truly strategize. I set myself up with a medic an engineer, 2 trenches, a bunker, and a heavy MG, but then 15 enemies came and grenaded the hell out of me- dead. Dumb.