The bubble with the final boss lagged me to a near stop, even after setting the framerate low, the slow computer option on and graphics to low. Battle took longer b/c I was knocked out of the bubble 2-3 times without realizing due to no updates on screen. Other than that, awesome.
I like the graphic style and the gameplay, the the difficulty needs to be kicked up a notch. With 3 ranged units all 2x firing by dungeon floor 2 there wasn't much of a sense of danger. Looking forward to part 2.
Awesome game. Love the randomly generated levels and the gear. One quick note: in Survival mode, players can use 'Q' to quit and it just restarts them at the level with all the gold they earned, doesn't end survival. found that out while trying to end survival.
Did you guys forget to add a difficulty setting? Seriously, there's no reason to ever go above a class1 tank, or use bubble points besides your initial smallest one. No need to make myself a bigger target. Cleared all the pre-built stages without ever dropping below 90life... and even if I did there's enough hp on the board each area to heal me three times over. You don't need bubbles of nothing but tanks with no weapons, which I assumed were for healing. Force guns to be on bubble 'hardlocks' or something if you want people to build bigger. AI is really easy to dodge, only time you get hit is when enemies use a spray and pray method.