I'm not worried about the costs of a teddybear, but if you need to do that much for one teddy bear... how many must i collect for a car? O.O or a house O.O O.O
To all those complaining about the boss being hard...... this boss is way easier than any of the old-school shooting games of the same kind. @Mekillallyay = you only need 4 shots, @Frozenreaper = Stay in middle of where he's shooting and follow his movement and u won't get hit during that stage....
There is one bug, since in combat the turns are not You-Monster-You, But both-both-both
This caused me to first lose 80% life, then use heal, but since both me and enemy takes action at the same time i still died....
Some small things.
1. The defend a town is based on a percentage, to make sure you don't lose you need towers. I have no idea about how much the %s is though.
2. Make it possible to hide damage, i have like 10+ archer towers and it causes immense lag when all of those fires at ones to show the damage.
3. Don't bother upgrading archers towers, More towers are cheaper and you won't ever be able to fill all slots anyway.
4. Archers = Damage, Tor = Tank..... all u ever is gonna need =)
I also wonder how many coins is in that box.... let's count them =D 1...2....3...10...100.....10000.......10000000........1000000000000..... OUCH! Bit my own tongue =|
Favorite ending?....
NONE, i WANT GINNY =(... o MARE <.<
Seriously though, those were my 2 favorite chars >.<
Other than that....... let's just say i started playing...... went to bed..... continued playing on my laptop there...... and noticed i'd played all night =)
Some tips: 1. Spies are MADE FOR saving hostages before eliminating baddies. 2. as said earlier helis works really well to eliminate smaller baddies. 3x Bigger baddies is Artillery perfect for. 4. OF COURSE LONG RANGE ARTILLERY ROCKETS CAN BE SHOT THROUGH AIR VENTS =D isn't that obvious -.-
If you complete one map, then start preparing for another shot while waiting for it to get to next lvl, then you will carry over the shot from the previous level to the next one.
That way you can clear a map in 0 Shots... since the weapon you used was from the previous map....