@DouglasGrave: Any time below 2 minutes to complete a level doesn't have any speed packets built. It's better to build collectors to complete the link up than to use that energy for speed. iMiPi did a study on speed packets and found that each one you build is less helpful than the previous one. So, on longer missions (5 to 12 minutes), one speed packet is usually sufficient with the rest of building going toward reactors to get production up enough to get to the totems in difficult spots.
DouglasGrave: You can always turn "off" the green node of Odin City to make sure you don't end the level before your desire. Then when you are ready, turn on the green node to end the level. I like the idea of guessing the warp-out point. Nice.
BeDoHa: There are many people who play to cap all 5 emitters and eliminate all blue from the screen before energizing the totems. Sadly, there is no way to easily quantify this type of game unless one offers a challenge with specific goals as part of the challenge. There are many ways to play this excellent game, but only the fastest time is easily defined. And just as in war, ending the threat in the least amount of time with minimal or no losses should always be one of the primary goals.
11/22 - 1:38 That's after a dozen plays. Variations with and without getting the 1 power-up were attempted. Zyzyzyryxy, how you knocked 4 seconds from that is excellent.
MTargaryen: I have finally figured this out. You are mentally challenged. I apologize for not recognizing your condition earlier. Please keep doing whatever it is that makes you happy.