nice story. the way to kill the monster wasn't obvious though, and i had to look at a walkthrough to realise i need to wait until it lets me hit its tail. was briefly confused that the tour guide and annabel were the same person, but that's no big deal. collecting all droppings seems to be easier than beating the game, since that was on the achievements and i've been scanning around for droppings from the start.
i launched a few more times just to see what the super-upgrade dialog bubble says... :D and it's always $5000 higher than the amount of money you have.
very amazing game, now that most bugs are fixed. one bug bothers me a bit now that I've beaten the game though: if you build an elevator that goes to too many floors, the game seems to be unable to let you configure which floors to stop (i tried to make an non-stop express lift between 15th and 120th floors). as a result i had to let it stop at every floor.
The CEO gets hungry and nervous at 12pm, waits for the slow lift to take the janitor up every floor. The janitor diligently cleans every floor, and by the time the lift gets to the top it's 5am. 7am the lift gets to the bottom (it's turbo already), CEO gets out, goes to toilet, spa and restaurant, comes out at 12pm to wait for another lift, which arrives at 3pm and he's back at the office at 5pm. The round trip from office to toilet and restaurant and back took more than 24 hours...