This is a great game. As a former music teacher, I wish I had had this as a teaching tool for my middle school classroom. I also wish this was a full version game! Kudos to you guys for an awesome product!
I too have experienced the same problem with the icicles display. what really stinks is that even if you exit you still lose the energy that it cost to begin the exploration. please fix a.s.a.p.
Developers, here are a couple of ideas that might address the slow speed of the energy recharge. 1. If you could convert cash into blue diamonds this would you allow you purchase more energy restoring items; 2. it would be nice also if you could sell excess items to the store in exchange for coins or diamonds. again, this would allow you to restore energy faster and would make a gameplay session much more lengthy and therefore enjoyable.
here's an idea, to offset the "energy wait," how about enable the player with the ability to sell some of the excess earned items back to the store in exchange for gold or diamonds. this would allow you to get the items you need to buy keys and unlock rooms or purchase items to build up your energy quicker.....
great graphics, great game, just sad that you have to wait sooooooo long to play for just a few minutes because of the energy bar. I was willing to buy a few extra creds at the beginning, but more than 40 bucks is a little much.
the energy side of this is sooooo bad. i understand the concept of needing energy to explore, but really.... zanduken says it the best, it would cost big money to continue to play this game or the time wait to continue is a real turn off