Good and challenging game but some levels require precision which the controls / physics of the game do not provide. You know the solution but this little thing simply doesn't do what you want which makes it somewhat frustrating.
Horrible implementation of PVP and GVG. There is no way that you can do a real one-vs-one or at least make sure that the teams become balanced. Right now people try doing this using GVG since they believe that there is no one of their guilds within range, too often they are wrong and become simply outnumbered.
Not sure why the hard badge is an endurance one. Finished the game within 2 hours. Just got the Hero units with act of war, 1800 HP/unit + rage and the rest was just moving from one city to the next and let the units do their work.
how can you beat the second of the "final round" levels (the one with the blue cogs)? as I see it there is no way to reach the exit. Can the arrows be switched somehow or does the zebra enemy has some special ability?
nice puzzle game.
only one thing: when you finish a level the next level stays locked in the "board select" menu until you finish it once. so if you don't finish the level you have to do the earlier level again when you come back.
how the hell are you supposed to catch green coins if they appear in the yellow track? if you would have played your game once you should have found this bug. 1/5
:) Thanks!