So... the first person I dated got murdered and the second died of a prolonged illness. I died alone with no children and a boatload of cash at 130. Why must life be so cruel and lonely? ;.;
Great game but why is it so damn hard to infect Madagascar? As an island, they're going to be grossly dependent on imported goods to survive. Consider increasing how many boats dock there to make up for the obscene difficulty in getting the bastards.
Certainly an interesting game. An amusing ten minute diversion, probably more fun for folks who get the reference, just because of the whole 'A-ha!' factor. Controls are kinda gluey in parts, which made some bits more difficult than they needed to be. All in all a fun little game.
My major gripe with the game was that the whole grab/hold mechanic lets you ram enemies with other enemies but won't block projectiles. If you can use the enemies to push each other, why can't you block their bullets with 'em? =/
Interesting idea, good execution. From a game design standpoint this is terrible. =P It breaks a lot of rules of "good" game design but, hey, they were honest in name and description.
Note; Don't do tood good for the first few nights. If you aren't spending 6-8 hours repairing in the early nights the game will royally screw you by either not giving you survivors, or awarding and killing them at the same time.