I feel like I'm the only one trying to make this relationship work... Well I guess that accurately reflects real life dating. I kid, but it does make me laugh
The game is not actually hard if you make one realization : You can explore extremely aggressively. Just send your team out for as long as possible, without worrying about health since you can combat revive them indefinitely, such that by day 2 you have more than enough fuel and you have all the supplies you need to fix your car. Then you just sit there fixing the car and boosting its speed until it is fixed. I escaped by day 3 without any trouble.
I'm playing on an older laptop, windows xp, using chrome, and every time I restart a game the thrust is messed up. It doesn't move anywhere, just stops and kills anyone I'm currently touching. Really annoying to have to refresh each round.
Well... on an awkward note, I got the 300 kills medal but I don't have the 100 kills medal. Maybe because I'd played before medals were added? maybe because I got it on endless mode? Also, the gargoyle damage "beast mode" is similarly not achieving, despite me doing way over 10000 damage total with it. Great game, but thought I'd shout out the bugs as it were
The medals were just fixed in the latest patch (uploaded about 5 minutes ago!). You'll need to go back and re-accomplish them to unlock. Thanks for the feedback!
For a genre that has been done again and again I found this game refreshingly new and exciting. I liked that I could stack up ships as much as I want, and the first 10 seconds or so being reserved for neutral planet taking and battle analysis was nice. The AI could be improved, but its still pretty solid. 5/5
Nice artwork and animation. The only money collection system remained infuriating throughout the whole game, and it was only possible because the enemies wouldn't attack you unless you held still with your back to them. A magnet upgrade and smarter enemies (ones that won't let you run in circles through a crowd of them) would make it an awesome game. 4/5
After playing for awhile, I will say that this is an awesome game as always Nerdook. My only complaints are these three: I'd like to see movement range in a stat bar, I'd like more relevant abilities (aside from shadow and necromancer, they seem irrelevant), and I'd like to be able to save. Oh, and as always, I always love reward songs at the end. I do understand if you can't make those however, for various reasons. Keep up the good work, glad to have you back!
Fun game, but the runes are SUUUUPER buggy. Literally every aspect of them but the actual selling of them. Putting them into anything is an excercise in patience :P
It was fun, and it stuck to the theme of senseless shark violence. I like it being simple and upgradeless, we have plenty of upgrade games. that being said, I did enjoy this one less than the others. Maybe it was because it didn't have explosions (They wouldn't have made sense here, but w/e)
5/5, its an awesome game. I love the feel of just blowing through endless robots. A couple of comments... Towards the end the leveling was really slow because while I was able to get all the possible achievements each run I was still limited to 3 achievements tops. I actually reached a point where I couldn't get the 1 point achievement because I wasn't a high enough level to purchase the next weapon upgrade. I think leveling could be allowed to go faster, such as as soon as you get an achievement the next one can start counting down. Just a suggestion. Also, I forgot what my character looked like. literally. I couldn't see him for so long that when I finally did get a look at him I was shocked. Pickups could maybe be in the background instead of foreground? again, 5/5 and thanks!
The medals were just fixed in the latest patch (uploaded about 5 minutes ago!). You'll need to go back and re-accomplish them to unlock. Thanks for the feedback!