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chrsjxn's Comments

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ImmorTall

Play ImmorTall

Mar. 05, 2010

Rating: 0

4/5. It would have been better if the whole war was foreshadowed, even a little bit, before bullets start flying.

Crop Defenders

Play Crop Defenders

Jan. 13, 2010

Rating: 0

Plays just like you would expect for the most part, but the difficulty ramps up very quickly in the later waves. 4/5.

Vector Conflict: The Siege

Play Vector Conflict: The Siege

Oct. 15, 2009

Rating: 0

I like the premise except for two things. 1) I spent most of my time spinning in circles checking for stealth tanks, while watching a tiny postage stamp radar in the corner of the screen. I'd really rather spend most of my time shooting at stuff. 2) No auto-fire means I have to hold the mouse button down just about all the time. It's just a needless annoyance. 3/5.

Take Something Literally

Play Take Something Literally

Oct. 13, 2009

Rating: 0

Puzzles are interesting, but the game never really sets up the scope of actions that are available to the player, so the game starts out frustrating. Having to wait upwards of two minutes for tips is also frustrating. I started playing another game while waiting for tips, just to pass the time. Some puzzles also seem buggy. Which probably means that I'm just doing something wrong, but it's hard to tell. Again, a frustration. 3/5

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 29, 2009

Rating: 0

Reasonable premise, but the levels are bad. There are way too many first shots that will prevent you from completing the level without resetting.

Electric Box

Play Electric Box

Sep. 14, 2009

Rating: 0

5/5 for being reminiscent of The Incredible Machine. -1 for very odd difficulty ramp. -1 for weird bugs with invisible or indestructible pieces.

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