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Shootorial #6

Play Shootorial #6

Dec. 10, 2009

Rating: 17

6.Select the bar layer and Modify>Covert to Symbol. Name it "Bar".Registre it to left and press Ok. 7.Single click on the "bar Movie clip" on edit mode and change his instance to "bar" and there must be instance of :Bar then let it 8.Go back on the Scene1,drop off HealthMeter(from library) on the stage and place it on the left corner(or anywhere you want) 9.Change his instance to "healthMeter" and check if "instance of:healthMeter" is right. 10.Add "health=100;" inside function onLoad() from class Ship. 11 it should work :)

Shootorial #6

Play Shootorial #6

Dec. 10, 2009

Rating: 28

Okay there how i solved my problem with health bar: 1.Create the healthMeter layer (i'll call it hMl) 2.On the hMl, create a New Symbol(Insert>New Symbol).Name it "HealthMeter"(Movie Clip that's all anything else) and click Ok. 3.Now "HealthMeter" is in your library, double click on it.You'll go inside. 4.There is a empty layer, just create 2 others and you'll have 3.Name them from upper to bottom:border,bar,backdrop. 5.Draw your Healthbar now: -On border layer: draw only border without anything inside.you can draw it with flash tools but you can import from png file too. -On bar layer:you have to draw the green rectangle with Flash. -On backdrop layer:draw a white rectangle or obmit it if you want it transparent (this layer isn't important).

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