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MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Apr. 07, 2012

Rating: 32

Emela: I killed Steele... Me: I have a phoenix down... no? and they say Steele is evil

Punk-o-matic 2

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Aug. 02, 2010

Rating: 1

(Work In Progress)dodododododododobx-gbx-gdf-cdf-cdn-adn-adndncC-acE-acD-acE-acD-abx-gbx-gbx-gdf-cdf-ccB-acA-acz-ccC-abv-gbv-gcE-acC-acB-adf-Z-Z-Z-Z-Z-Z-o,hE-chE-chE-chE-cmA-cmA-cmy-cmy-cfO-cfO-cfO-cfO-chE-chE-chE-chE-cmA-cmA-cmy-cmy-koT-coQ-coT-coU-goV-cdl-Z-Z-Z-Z-Z-Z-o,-hhf-chf-chf-chf-cfw-cfw-cfp-cfp-cfp-cfp-chf-chf-chf-chf-chf-chf-cgp-ago-agp-cff-cfm-chi-ghi-ghi-gck-Z-Z-Z-Z-Z-Z-o,-hhE-chE-chE-chE-cnA-cnA-cfO-cfO-cfO-cfO-chE-chE-chE-chE-chE-chE-cnA-cnA-ggd-cfX-cfX-chH-ghH-gdl-Z-Z-Z-Z-Z-Z-o

FW-TD2: master of elements

Play FW-TD2: master of elements

Jul. 27, 2010

Rating: -1

When You Make A Terror Element And Place It On A Crystal It Says The The Element Is Chaos Instead. Also I Like The Randomness Of The Elements But If You Dismiss An Element It Should Reduce The Cost Of A New One By One, That Way When You Get Lots Of Elements You Don't Want it Doesn't Make New Ones So Costly

GrindQuest Beta

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Jun. 17, 2010

Rating: 2

You should make it so it tells us how much experience we gained from kill and/or the experience bar should show how much we have out of how much is needed to level

GrindQuest Beta

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Jun. 17, 2010

Rating: 1

Bug: the duel button can be clicked multiple times which pops up multiple windows, but you can only close the top window, must refresh game after that. mage's "Ice Lance" talent still has typo ("launces" should be launches?) and haven't been able to test PVP so if anyone wants to try here's my crappy character's ID "6309v32r5359d40hcjprvh<=>"

GrindQuest Alpha1

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Jun. 13, 2010

Rating: 0

As i stated earlier first talent point is at lvl 11 not lvl 10, BUT when i reset my talent points i got an extra point for lvl 10 (tried resetting again to make sure it wasn't just giving me free points)

GrindQuest Alpha1

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Jun. 12, 2010

Rating: 1

not a big deal but my first talent point was lvl 11, not lvl 10

GrindQuest Alpha1

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Jun. 12, 2010

Rating: 2

If you are reviving (ghost) and you try to travel, you won't be able to, but when you return to where ever you died, you can't finish reviving and must refresh game

GrindQuest Alpha1

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Jun. 12, 2010

Rating: 3

When your talent's are open if you re-click talents instead of the done button it will still close but you can't re-open it until you refresh your game

GrindQuest Alpha1

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Jun. 12, 2010

Rating: 3

Mage's "fire blast" talent has a typo (intellect is spelled "intelect") and "ice lance" talent has typo (launches is spelled launces)

GrindQuest Alpha1

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Jun. 11, 2010

Rating: 1

Rogue's "agile strikes" talent has a typo (quickly is spelled "quicly") and "ambush viciously" talent's description cannot be fully read, although you can still understand it

GrindQuest Alpha1

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Jun. 10, 2010

Rating: 0

retaliate, blood strike, execute, and blacksmith talents don't save when you refresh/reload game, (warrior talents) and i am done playing until a new version when the refresh glitch is fixed (FYI even if you don't spend the talent points you still get more when you reload game) other than that i great game

GrindQuest Alpha1

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Jun. 10, 2010

Rating: 1

also under the warrior's skills some of them say "the warior" (typo)

GrindQuest Alpha1

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Jun. 10, 2010

Rating: -1

should have refreshed comments before posting, i see Mhyque said that

GrindQuest Alpha1

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Jun. 10, 2010

Rating: 1

the loot under auto button does not save, it always goes back to common

GrindQuest Alpha1

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Jun. 10, 2010

Rating: -2

There Are 6 places on map that don't work (the 3 in northrend and the 3 far southeast, names don't show up they stay the same as the place you last had your mouse)

GrindQuest Alpha1

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Jun. 10, 2010

Rating: 0

and i also can't get the dungeon mode button to work, am i missing something?

GrindQuest Alpha1

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Jun. 10, 2010

Rating: -1

What does the "Pull" and "Loot" options do, under the auto button.

GrindQuest Alpha1

Play GrindQuest Alpha1

Jun. 10, 2010

Rating: -2

Stats from items either don't work or they need to be shown (example: agility 15 + 4)

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