Some Suggestions: First weapon should do more damage OR have less enemies spawn/mortars spawn later. Browning should have a longer reload time. Tanks should spawn later but receive less damage from bullets (or maybe only receive bullet damage when hit on certain spots). Maybe add grenades to handle large groups/early tanks if bullet damage change is in effect. Upgrades for the house would be nice, but not really necessary for sake of balance.
To all those people saying "Red Remover Clone": Read the description, it says right there: Inspired by Red Remover! This game is not meant as a Red Remover Rip-off but it should be interpretated more like fan-art or a tribute to Red remover.
It's actually a very nice game in itself too, 5/5
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Liked it, even though it sometimes was a bit too easy, especially the last mission. Intstead of telling the player the exact order in which to shoot targets, having them figure it out by logic would be nice.
Aside from this it's a lovely game, 5/5
Maybe you could increase the accuracy for the sniper towers? When shooting over large distances they tend to miss 2 out of 3 times. Otherwise, great game!
This must be one of the worst games I've ever played, list of all problems with this game: When starting a new game, the wrong descriptions are shown when selecting a "business-type"; Your money and wanted (and any other number) only updates when you change "menus" after you click a button, there doesn't appear to be a clear way to earn money; There is no music; Most of the text is almost unreadable because of the blurry background; Some actions have "- x $" others just plain "x$" as a price, yet they all reduce your total amount of money;
This game isn't just "unfinished", it hasn't even been properly started yet!
good game, but it really needs a "continue" button, not all of us can play through the game in one go, sometimes we have to sleep, or eat, or do other important-ish stuff etc, anyway 3/5
Nice game. 5/5
A good way to get a high speed is to tap your spacebar every 2~3 seconds or so, while slightly tilting the plane. You'll then easily get to 5000ft+ height and 15000ft with a max plane. It requires some practice but it works better then just burning all your fuel in one burst. Doing tricks seems to slow down your plane (or is it because the wheels spawn back after every trick), but to get the 200.000$ for the last level, just keep double-looping as soon as you run out of fuel. That'll get you about 120.000~150.000$ in one go
Getting grass to grow is more challenging than this game. (and you all know how easily grass grows) I hope the real game isn't anything like this, what's the point in advertising your game this way?
It looks like Ubisoft only has two things left to do:
1)Add "this is what Prince of Persia is NOT going to be like" or something like that in the description.
2)Sack the people who made this thing, they deserve it.