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clarinetess' Comments

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DuckLife2: World Champion

Play DuckLife2: World Champion

Jul. 17, 2010

Rating: 0

Walls in "climbing" sometimes go off the screen. Duck will sporadically double-jump and double-dive in "swimming". "Running" is just annoying as noted in several comments -- if we have to wait for the duck's feet to be touching ground, at least give us control of how far it jumps in the air. For its simplicity, game feels half-finished. 2/5.

Loved

Play Loved

Jun. 21, 2010

Rating: -4

Awesome story, awful controls.

Protector IV

Play Protector IV

Jun. 20, 2010

Rating: 48

Great game! The one thing I wish is that there were some way to sort items. Even the ability to highlight which items will, say, change my hero's element -- without having to laboriously search through dozens of roll-over texts, since you can't tell what an item does by looking at it -- would be an improvement.

Home Sheep Home

Play Home Sheep Home

Mar. 01, 2010

Rating: 0

I liked this a lot, but I wish that the extra hints were on demand instead of automatic each time you die. Sometimes I'd accidently walk off the edge of a cliff and the next hint would basically tell me how to solve the puzzle, when I would rather have gotten to figure it out myself. 4/5

Dream World

Play Dream World

Feb. 08, 2010

Rating: 0

Wow, I have no idea what kind of glitch I ran into, but I fought someone in the arena for a Red Imp chance quest and ended up with over 2 BILLION coins. Shopping spree!

Polygonal Fury

Play Polygonal Fury

Jun. 08, 2009

Rating: 0

I just wish there was more contrast in the color between the lighter "weak" shapes and darker "strong" shapes.

Hero's Arms

Play Hero's Arms

Apr. 24, 2009

Rating: 0

Oh, the nostalgia! Takes me back to many happy hours spent with the first Zelda on my NES. Great game -- thanks!

Bunny Invasion: Easter Special

Play Bunny Invasion: Easter Special

Apr. 12, 2009

Rating: 0

Ah, so satisfying! I appreciate being able to see exactly what the weapon upgrades are going to do, by the way.

Assembler 3

Play Assembler 3

Mar. 24, 2009

Rating: 0

The collision physics are a bit ridiculous, but the puzzles are a nice change of pace.

Tilt

Play Tilt

Mar. 15, 2009

Rating: 0

Nicely done! I appreciate how the goal circle seems to grab the ball just a little bit, which helps a lot with multi-ball puzzles. I wish there was some visible reference point for how far your cursor is from the center, though - it's tough to gauge how much you're telling the board to tilt.

Dreams

Play Dreams

Dec. 03, 2008

Rating: 0

Beautifully done!

Factory Balls 2

Play Factory Balls 2

Nov. 04, 2008

Rating: 0

Pretty easy, but I like the concept. Well done! 4/5

Gateway II

Play Gateway II

Oct. 26, 2008

Rating: 0

Creepy and very well done!

Gravitee

Play Gravitee

Oct. 02, 2008

Rating: 0

I'm really growing to hate that FWOOM sound. Oh, look, I've fallen into the sun AGAIN.

Z-Rox

Play Z-Rox

Sep. 20, 2008

Rating: 0

Neat! Feels like it's forcing my brain to rewire itself on the fly. I'll get level 52 eventually, I'm sure...

Fantastic Contraption

Play Fantastic Contraption

Sep. 19, 2008

Rating: 0

I love the complete open-endedness of the game. There is no one right way to solve any puzzle. SO ADDICTED! 5/5

Disinfect the Core

Play Disinfect the Core

Sep. 14, 2008

Rating: 0

I really wish I could rotate the disks counterclockwise as well.

Elemental Mouse: Beta Version

Play Elemental Mouse: Beta Version

Sep. 14, 2008

Rating: 0

This certainly has potential! Looking forward to a full version with complexity added on top of the bare concepts. But please, please get a spell-checker.

Psychedellic

Play Psychedellic

Sep. 14, 2008

Rating: 0

This just made my eyes hurt. A little too much happening all at once.

Color Infection

Play Color Infection

Sep. 13, 2008

Rating: 0

Simple concept, nice excecution. I like good moderately challenging puzzles!

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