Maybe you can change how strengthening works? Instead of having a straight up c hance of success or destruction, how about a chance of success, and a chance of destruction on seperate percentages?
I realised psy damage was ridiculously strong with the electric move, so half way through, maybe boss 4, I switched to psy damage, and suddenly i'm at a point where the boss reduces my psy damage by 500? i'm literally useless now unless I spend several more hours grinding hoping to get rare monsters to fight to get gen points to re-switch over to damage, unless I can somehow magically beat this monster.
so... i saw that my egg launchers were 5 resources to sell, but a different one of mine was worth 45, after a little investigating i found out that they are worth more the more that defence kills
but is it stronger too? because i'm thinking if it can be worth so much that i can sell it, rebuy it, and have a little extra over it'd be better, but if its damage is better then >>