Huh? Even when white balls are left over and a chain is destroyed, I lose. I don't like that.
I request that either you can push other colored balls too or you don't lose until no white balls exist. Please?
0longsword0:
Do your units you want to upgrade have a glowing red outline? That means they're ready to upgrade. Otherwise they can't, they're not experienced enough.
Also, there's a bug. If I try to click the arrow fire and move the bow at the same time... The bow's direction gets problematic. I can't move it right anymore for a moment. That's a second reason why I request using the mouse to aim the bow and click to fire or something.
Little bug I found in the Pink Hike level, if you hit the top corner of a wall at just the right angle, you can cause both bouncers to trigger at the same time. Whatever, nothing else happens since only one actually moves you.
Nice game.
Ok? On the first extra, something odd caused me to get a thunder finish. Anyways, I was on the yellow trampoline, and when it launched me, I bounced on the wall and "celing" bottom of the floor on the right. I went back to the yellow, and this happened again. The third time I bounced on the yellow, I was launched extra high, and this let me bounce on the side of the normal finish and win at a time of 13:37, neatly. I don't get how I made myself go higher on the third bounce by bouncing on a corner...
Guys, those are not the thunder times, unless the second digit is somehow minutes instead of seconds.
So, you need under 15 seconds to get thunder? I did, accidently :D.
Ok. The rock one's quite hard. Have you tested it and wanted it to be at this difficulty? Anyways, nice original cool game. Although there is a similar game I know... Except this one has no story really.
When you make the secodn one, could you please test it and make sure every level is exactly at the desired difficulty?