I found level 59 very frustrating because the blue magnets don't exactly behave how I feel they would. Instead of making the player circle around them, they do an awkward sort of pull. If you're too far away, you go further away, and being too close leads to you crashing as well.
Because no checkpoint is available, it's very aggravating when the magnet before the giant block ends up shooting me off in the wrong direction and then I have to do the beginning many more times before I actually make it there again.
Aside from the serious frustration the levels leading up to the end give, the game is very fun, and is well-made throughout.
For a first game ever, it's... okay. Messing up the title was something you should have avoided.
Also, it's really easy to win by holding down movement and looping around while mashing the space bar as fast as possible.
Not being familiar with the game yet, I found a bug while experimenting.
Without a research facility, you can still research technology by clicking on the auto button.
Construction upgrade is still slightly bugged, while the cost reduction does apply, the hotkeys don't work until you have enough money to have bought the tower or trap at full price.
It's too easy to spam RP from massively clicking an item and skip.
The skip should only pop up after a second or something, and the overuse penalty needs to increase depending on how frequently the item's been used recently.
Warp turtles are really annoying. They seriously need to warp at least three times less often, and be edible while fading in/out of warp.
Also, even stupid creatures know how to avoid obstacles. At least make the penguins get another target if they find themselves stuck on one.
Thanks:)