It's an interesting mouse avoider game, mostly normal in the aspect of gameplay, but the explanation of it, the cool appearance, and somehow preventing cheating without disabling right click functionality or making clicking kill you. 5/5.
Are we supposed to be able to spend our stat points? I found that my points kept getting spent for me. Why are those boxed pluses there?
It's still an awesome game, but I really question that. Nobody else seems to have complained about it.
Ugh, I promise this is my last comment. Some of the statistics stated about units simply aren't true. For instance, the british milita doesn't fire any faster than any of the other tier 1 units, and the improved cannons don't actually have longer range than the others.
Plus the British bullet firing achievements are a bit vague. 10% firing rate? Is that + or - or something I don't get at all?
Besides, not only realism would be lost with free shooting, but also the difficulty? They're already worth their price heavily enough, the first shot can already destroy some of the weaker units for less money total, then the laser beam does massive damage to a naval ship and destroys everything else for only the cost of a light tank. What more do you want?
If you want easy money and fans without really trying, here's a good "gig" song:
(Easy Listening Cheating: It's Bad but Easy)cP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-ccP-Z-Z-Z-Z-Z-Z-Z-s,do-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-cdo-Z-Z-Z-Z-Z-Z-Z-s,cd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-ccd-Z-Z-Z-Z-Z-Z-Z-s,dp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-cdp-Z-Z-Z-Z-Z-Z-Z-s
Uh oh, I found a bug with avatar seekers. Any enemies that has an absent center (like the Seeker Carrier when used, or the Tank Maker 2000, but you have to get up close to the latter) bugs up the seekers, having them just go crazy in the "middle" of the enemy. The seekers then can obviously be stated to aim for the center point of any enemy. Perhaps that AI needs to be changed, such as the Seeker aims for the nearest bubble, or detonates anyways and still damages the target if it detects itself flipping like mad for a second or something.
Yet enemy seekers do it right...
Some of the weapons, like the two parallel, are pointless because you can multiply lesser weapons (like the basic cannon) to get the same firepower and spend less bubble points.
Hmm? New colorset? Cool.
Though, I got that same error that guilherme404 got when I first loaded the game. You really need to look into that, it startled me. -_-
Wait, the encyclopedia says Defensin increases the chance of blocking up to 75%, but the platypuses say has a maximum of 50%, and the game works with 50%...
If you tamper with the save files you can actually make your save "permanent", as if it were a real save file and not a save state. You can just save in-game, copy the save file to just outside its directory, and play again, and if you want to load just copy the back-up and paste it back into the directory of the main save (replace the other save) and refresh.
You can find the directory with the help of Danaroth's comment.
The basement isn't the end. Move and jump around. (You can't exit back up, there's something else to do.)
I kind of wished I could see a little ending part or whatever when Pete wakes up.