Great game. I would like to suggest a purchasable upgrade (perhaps via psi) that reduces the cost of upgrades on the anger and experience menus. This cost reduction would not apply to the one and done upgrades.
E.g. Reduces the cost of anger upgrades by 4% per level.
Fantastic game. You should consider selling it or something similar as a mobile game.
One of the few areas that could use an improvement is an explanation of how the armor stat works. Is it a flat damage reduction? Percentage? Does it suffer from diminishing returns or a cap?
I have found a bug. On the Galaxy Options menu, the Reset and Regenerate Galaxy buttons do not work. I think it is because when I click on them, it activates the Module buttons that are hidden underneath the Galaxy Options menu.
Also, would you please explain what the “10% warp drive capable” attribute does on the best ships?
Thank you for making Astrox!
i have the overlap galaxy bug fixed in 60b. the warp drive capable attribute is something new that will allow those ships to equip a warp engine module. allowing you to jump anywhere at anytime, provided you have the resources needed in your cargo bay.
i have the overlap galaxy bug fixed in 60b. the warp drive capable attribute is something new that will allow those ships to equip a warp engine module. allowing you to jump anywhere at anytime, provided you have the resources needed in your cargo bay.