would be nice if you were rewarded for longer runs (more gold per brick) as it stands there is actually an incentive for very short runs (atleast until you can afford a sniper ball right out the gate.) but not one for getting into the higher lvls.
why does ore drillbit spell cost 208820 power and how am i supposed to get 208k drill power im at 1600 and already in the qa if it doubles every 50 energy... i think it will require more time than i will be interested in this game(if not alive) to get enough power to use that spell)
needs more contrast between colors... when sitting staring at the screen for 10 to 20 minutes it gets hard to see the differences especially in t3-t5 (farthest ive gotten anyways)
with the store im kinda confused there is sell time, sell amount, and sell, is sell amount the quantity of items your selling or the amount of money your getting... and as to a rebirth mechanic for a game like this perhaps something like reactor idle(it's not really a rebirth mechanic but w/e)
This is likely related to the save bug you experienced. Because it sometimes combines different variables to something completely unexpected, odd things can result. I would suggest using the time machine to warp to clear out all lingering bugs. As for the save bug, I'm working on it again now.
refreshed to get the latest update with all 4 heroes on a quest, and it reset my progress. and labeled the other 3 heroes "on quest" attacked the first region to get the 2nd hero unlocked, and didn't unlock the hero... attacked the second region and the page froze, refreshed the page and it says i have no army, but will only let me train what is didnt have of max before i refreshed
The page at http://game258873.konggames.com says:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
InvalidStateError: A mutation operation was attempted on a database that did not allow mutations.
This is the second time I've seen this. I have narrowed the likely cause down, but it's something I can't directly influence as it's not my code causing the error. If you can PM me, or even leave another comment here what you were doing at the time the error popped up, I would greatly appreciate it. :)
so let me make sure i understand this right... I spent 15+million for the picnic basket, and then it sells for 2.5million.... I don't know much of business but, im pretty sure thats a bad investment.
its a fun game but it really needs a way to plant more than 1 field at a time... every minute i have to manually replant 100+ radishes... (thats in addition to the stuff i need for the production lines)
game bugs out after the first lvl. screen goes white then my lawn becomes invulnerable and the enemy counter just keeps going up and the level never ends.
sigh... you people don't get it.... there is no stage 4 in the kardeshev scale... (google it) and kudos to you for using obscure science as a basis for your game.
I know this is an "old" game so it prolly wont happen, however it would be nice if the side bar with your inventory and population stats scrolled with you... so that when you scroll down on say the war or research page you could still see all your stats
There is a bug, it will be fixed in the next patch, sorry.