People relate things to crack all the time, but it's rarely justified. That being said, Flappy Bird is like crack. I CAN'T STOP PLAYING THIS HORRIBLE GAME!!!!!111
At first I only played the first few minutes of this game and saved the rest for later, but it got me thinking for a few days, and when I played the rest of it, I realized that I had often come to the EXACT SAME conclusions as a lot of these historical figures, and now I honestly think I've figured it out. I AM A GENIUS!!!
This game has the distinguished honor of being one of the only two games to make me cry (the other was To the Moon, which makes everyone cry). Such deep, heartfelt, touching story told through simple puzzles...this game really leaves an impact. In fact, this simple Flash game on Kongregate made me cry ten times as fast and ten times as easily as the one game no one on Earth has finished without crying. We really need more great games like this, focusing on story over other elements. Games that deliver the kind of tale only a game can by making YOU the doer of deeds, the main character. After all, it was the guilt over Kathryn that made me cry. Without the guilt of having pulled that switch myself, I don't think it would have.
Expanding on anony mouse's research, each whole (no decimal) number in a DNA sequence controls a specific amount of something.
1. number of flowers on a plant
2. number of petal layers
3. number of petals on first layer
4. number of petals in last layer
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Awesome game, but there are two major issues. First of all, loot needs to be randomly generated and much more common, in addition to all the unique weapons. Secondly, it needs to be less linear. Yes, there are plenty of side quests, but there need to be more non-story dungeons, and new areas shouldn't have to be unlocked through the main quest line. Otherwise an amazing game.