Nice beginning game, but I would add more powerups + try to create a sense of objective... also make it easier. I'm sure you created alot of stuff I didn't get a chance to see
Not a bad concept, but an objective would be nice, maybe allow the user to change the direction of the dots? Hit targets after x number of bounces? Something to make it an actual game
Some interesting background information: A bed of equal sized circular balls will always fill up approximately 2/3 of the container they are placed in. The reason this games works then is because you can make differently sized balls. 4/5 for lag and some bugs.
Nice concept, but takes a long time, even for a flash RPG game. Some improvements: more types of enemies, larger maps, tooltips explaining what each stat actually does for you, spells that the character can use, less bugs, decrease damage that the enemies do, but have them all attack at once when they are grouped, and maybe have the appearance of the character change when you get new armor.
absolutely awesome work... kept me interested and entertained for almost 2 hours. Graphics are good as is persistent blood and corpses, which surprisingly don't waste processing power. I like the RPG style game play as well. One suggestion would be to put some sort of endgame, like a final boss fight to give players a greater sense of accomplishment after winning