So... i played this game for over a year. A YEAR! And then my pc crashed while using firefox, and it totally erased my progress. So, a year down, and a loyal player gone. Might want to fix that because I will never play this again. You made me waste a year...
This game has lots of potential. I think it's really good, but the water regens too slow. A game like this you have to keep people interested. I get you have to sell things but try to find a happy medium between the free players and the pay to winners. It's fun, though =)
Ok, update: Giant flaw, if you pause the game ONCE it starts to fill your shield, even a tiny bit, you can keep it paused and it'll fill the entire way without you being attacked. PLUS THIS!
FIIIIIIIIX the game. How is adding more upgrades hard? You just add a money multiplier, like... there's thousands of them, just add more, why is that hard? THE MOON IS SO SLOW! If you don't fix the moon soon, you will lose a lot of players. You already have.
I think a really cool feature to add would be allowing the guns to target specific types of blocks (red, white, gold) so you can direct which guns you want to be used for which cubes. Just my opinion =) Really like the game, cheers!
We made a post on Reddit today with our ideas on our Spec Ops Update - an advanced level of upgrades/promotions that would upgrade your teammates way past 485. Our initial idea includes a targeting system, however so far we've received a mixed response to the targeting aspect. Here's a link to the post so you can check it out and leave feedback if you want. http://www.reddit.com/r/TimeClickers/comments/321drg/spec_ops_update_planning_discussion/
for mega bucks, would be good if you could turn up the megabucks dollar amount and it told you how much it was, instead of trading in cash and having to click so many times to see how much you need =)
Bunch of cards are bugged. Wild cards disappear and are unusable, skill cards overlap each other. That is, if I get two cards for one skill, it only counts the last card, instead of both. And that especially sucks if you get three cards in a row for the same skill with rares and stuff. I feel robbed! Otherwise though, totally addictive game =)
Hey guys, hate the sp curve. THOUSANDS to make ONE good card. Drives me nuts. However, I just wanted to ask, why does the salvage commons button only appear when there's 5 or more? Why can't it just be there all the time? I really see no sense in not just leaving it there. Just sayin', seems an easy fix, thought I'd ask =) Cheers
But its not recommended :(