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Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Aug. 29, 2013

Rating: 0

So, when can we expect to see Trials and Tribulations out?

Factory Balls 3

Play Factory Balls 3

Feb. 17, 2012

Rating: -25

I fail to see what the appeal in all these Factory Ball games is. It's the same thing for every game, just a few new tools/puzzles here and there. Why should I play 4 when it has the same graphics, puzzles, tools, and music of 3?

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 19, 2012

Rating: 11

I'd ask for an uncensored version to be released after SOPA inevitably fails, but I'm afraid the game would be nothing but penises.

My "Dear" Boss

Play My "Dear" Boss

Jan. 11, 2012

Rating: -1

Next game, please don't spam your dev title/logo everywhere. When I first saw it, I thought "Cool, nice logo." After about the 30th time it popped up on the Iphone, I was sick of it.

Dwarven Empires: Chapter One

Play Dwarven Empires: Chapter One

May. 25, 2011

Rating: 5

I think I shall dub this: "Dwarf Fortress: The tales of Sir Diesalot"

Convergence

Play Convergence

May. 23, 2011

Rating: -6

What the hell kind of mother sees her kid com out of a friggin air vent and just thinks "Time to go boys, derpderp"

Daily Life 2

Play Daily Life 2

May. 16, 2011

Rating: 345

You should be sure to include an actual freeplay mode next time. One where there's no chance of loss or something. At least give us a 100 day thing. Secondly, look into a button or something that stops the bus. I've clicked some stuff on accident and the bus wouldn't stop if I clicked something else. Finally, give us some more depth to the peripheral charries. Do the traditional RPG route and have little text blurbs like in Elf Sim Date.

Clarence's Big Chance

Play Clarence's Big Chance

May. 12, 2011

Rating: 3

Finally, the long awaited sequel to "Chris Chan: The Adult Chronicles"

Man in Gap

Play Man in Gap

Jan. 12, 2011

Rating: -1

And so with this game, I pray the wave of "art" games ends. There were some good ones, but the wave of people trying to be artistic for popularity and fames sake was just infuriating.

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 11, 2011

Rating: 43

1) Quest items should not be sell-able, and the game shouldn't recommend I pawn that sucker. 2) Not all battles should be won by circle strafing around the enemy. 3) The creator can do us all a favor and think up some more creative enemies aside from small turtles and slugs. 4) When an NPC asks me if I want to fight, I should be fighting the NPC. The NPC should NOT disintegrate into pumas and insects like something from "The Exorcist". 5) People who are kidnapped should be taken to a cave or dungeon, not the THRONE ROOM OF THEIR OWN CASTLE! 6) Stats should ALL play a vital role in progressing in the game. Also, you should get more than one upgrade point per level up. 7) Make sure the time period is clear.

Flaming Zombooka 2 Hints

Play Flaming Zombooka 2 Hints

Dec. 10, 2010

Rating: 4

I prefer this waaaay more than the Ytube vids. Partly because I don't have to wait five effing minutes to see 1 level.

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 0

After selling stuff to the adventurers, you can delete it with no cost to you, and they lose the sweet bonuses.

Thousand Dollar Soul

Play Thousand Dollar Soul

Oct. 11, 2010

Rating: 3

Normally, I hate the choose your adventure stories/games with a passion nearing religious. However, your break from traditional mechanics has definitely made me love this game. The change I'm referring to is your handling of the ending system, where all the endings are kept in a neat, organized list. With normal CYOA books, I'd be heavily confused as what I needed to do, because they don't usually keep things so organized, and leave me flipping through the entire book in order to try and piece together the main "main" storyline, instead of settling for my 3 page story given by choosing the option of "poke bear". *MAJOR SPOILERS AHEAD* Thanks to this organization, I was able to easily figure out that Future Todd was you playing a simulation game, and most of the story takes place from the viewpoint of the program.

GunBot

Play GunBot

Sep. 04, 2010

Rating: 5

Is Beserker Crew an Independent branch of Activision or something? They're games are too good not to be funded.

Flakboy 2

Play Flakboy 2

Aug. 14, 2010

Rating: 1

It was a fun game, however the fun eventually runs out about the sixth time in Sandbox.

Bunni: How we first met

Play Bunni: How we first met

Jun. 20, 2010

Rating: 0

It was a good game. It reminded me heavily of the Harvest Moon series, which I've recently become addicted to.

Infectonator : World Dominator

Play Infectonator : World Dominator

Jun. 09, 2010

Rating: 1

Black characters are more susceptible to the Colonel, lol.

Unfair Mario

Play Unfair Mario

May. 14, 2010

Rating: -1

No clue why this game's so underrated. It may be a "clone" of an exisiting game, but that doesn't make it any worse.

Just Chatting

Play Just Chatting

Apr. 21, 2010

Rating: -3

My favorite was the first level, where you have to get the key to the dark tower from yahtzee by finding a Wii game he'll enjoy. Of course, this is impossible, so just take the pair of fake tits from the mantle and smother him at 5AM

Epic Battle Fantasy 2

Play Epic Battle Fantasy 2

Sep. 15, 2009

Rating: 0

The Robot boss is a ripoff from one of the many robots you can make in Mech designer

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