i loved this. graphics, gameplay, strategy, cant wait for the full version. but i agree with d3c0y84, 50mm is more artillery size. i realize this isnt supposed to be militarily accurate but if it was, i would name the machine gun . how about the 14.5mm Kord HMG?
different to say the least. its fun and unique but the gameplay is confusing. the reason being that you have to analyze how each piece will move and attack, where that then puts them to attack again, and what priority pieces should go where to get maximum efficiency. also, i think the dots move a little too quickly and that can then confuse people. great concept, maybe a bit much for casual gaming. 5/5
not a great game. i understand the concept but in many ways this game lacks. the guideline is also way off. i find that the ball goes much higher than even the extended guide shows. also torches dont want to light sometimes.
wow, what a great way to implement both strategy and defense into an enveloping game. i played for a couple of hours to beat everything. i avoided nuclear plants after the zombies ate the waste though. i had a few plants and dumps and i dont think the risk is worth the relatively small amount of energy you get from it. plenty of fun though. NATURAL GAS ROCKS haha. one last thing, if you make another add hydrogen. its like the end all be all of energy. if it doesnt blow up =)
Beast72 is right. Jason, that doesnt add a sense of unbalance. rather it adds a sense of tactical thinking. if their shots take off more than their bubbles add, you need to be careful. therefore you end up with a game where you dont just run up to an enemy take hits, destroy them and collect the bubbles again to regain your previous power.
i agree with kenata, theres almost no way to recover after you get stuck and the controls are almost pointless they give very little actual control.
TO KONGREGATE: why this game????