"We've all played this already, and more then once. Let it rest already. " I'd have to agree with Creature71 on this one, you just keep repeating an overused concept. The first time it was great, the second time it kinda got old, the third time...barely anything changed! 3/5...
This is the best platform puzzle I've played in too long. The physics are well done, the graphics are excellent, and as soon as I saw the vommiting feature I knew I would love this game. 5/5 fave.
It might be frustrating, it might make you go cross eyed. But who doesn't like making 20 cars crash each other? I personally loved playing the game in the end. 1632 cars, 78 car collisions, 408 light switches, and 158 feet of mouse travel...I decide to favorite.
I really like this, it's been alot more successful than MANY of the other newspaper projects...I wish there was a way to subscribe! Nice job with the forum publicity, too.
I've played through almost 20 levels, so I think I can give a good judgement of the game. Its a really, really new concept, putting you in charge of destroying the castle rather than defending it. There are puzzle and angle factors in the game, and some strategy. The graphics are interesting...I like it, much more than the other ConArtist productions.
The puzzle-maze is a good one. I'd say that the difficulty is pretty high, and people may find it hard, but I really really like it. I'll admit it took me a few tries to get it right, but the graphics are interesting, the audio is decent, and the concept is amazing, and well executed. Haven't seen such a good puzzle in awhile.
YES! I AM AMONG THE FIRST TO COMMENT A SUPER POPULAR GAME! Hopefully, greg will be senseful enough to load up badges. I'm glad its here. YAY! 5/5 fave instnatly.
I finally found the key to the medium badge! When he is performing the special, pause between every 1-2 moves or however many you can remember (space to pause), and write all the combos down, memorize them, and it makes it so much easier to block!