This game is pretty lousy in comparison to the first. I'm sorry AG, I'm going to have to say this is the FIRST TIME THAT A SEQUEL HAS BEEN WORSE THAN THE ONE BEFORE. This game has horrible design, background graphics, system, difficulty, and everything just screams shitty! This is the most hideous piece of trash I've seen from AG. Easy, bad sound, bad system, bad graphics, badly tested, HORRIBLY MADE! A HUGE DISAPPOINTMENT. 1/5.
Meh, I change my mind. This game has a lot of mechanics that Nano didn't have. Its actually better than at first glance, and probably the best of its genre. As much as I don't like these types of games, 5/5 for the huge effort, and because I know many people appreciate these games.
Wow! I just love ripoffs of Nano War! Its almost as if Nano wasn't bad enough. But I'll admit, this one is at least somewhat better in terms of visuals. I'll give it 4/5.
A classic game, of course, but put into flash form, its slow, the detection is bad, the graphics are bad, you get hit before even getting a chance to close on the enemy, and its just plain horrible. As much as I hate to do this to games, 1/5.
An impossibly long point and clicker, this game has absolutely phenomenal graphics, and incredible audio. The game was well made, and all puzzles were reasonable, except for the alien code puzzle portion, which was very confusing in some areas. Lengthy, but with a good storyline, lots of interaction with the environment, and just overall, an excellent game! No complaints, really. 5/5 favorite, for sure!
Like every other of Zeebarf's games, this game doesn't disappoint. Its got graphics, some mysteriousness (until you play Reemus 3, which really explains alot, and is also a creative connection between the two). Its pretty easy, and has the same, familiar, cute graphics like the rest. Great job again! 5/5 fave.
This game has lots of potential, really. Its a bumper cars kinda game, and there aren't any much of these. With improved graphics, power-ups, and more levels, this could easily be a great game.
Wow. A very well designed point and clicker. I love this game, but I'll admit, this is more than mysterious. Its downright creepy. The padded cell room and the chapel gave me an empty feeling, it really came out at me. It was creepy. Great game, though I don't comprehend the ending at all. A good game. 5/5 fave.
So uhh, this game is like Cargo Bridge. More like, Cargo Bridge is like this game, since this came first. For one of the earlier bridge games, its decent. I don't like it nearly as much as Cargo Bridge. Physics messed up, and horrible building system. 3/5...
Well, after playing through the game, I thought it was better than decent. The whole game played well, with a concept similar to Roly-Poly Cannon, but I would say its much better. The difficulty ramp is smooth, and the game has a nice puzzle touch to it later on in the game. I'd say the only problem comes on the last level, since you have to get the first grenade in right, and as soon as it activates, the next shot MUST enter the other tube to win, making it pixel-perfect, rather than a puzzle, like puzzle games are supposed to be. As I always say, a puzzle game should challenge your ability to find out how you can solve the level, not obsess over exactly what angle you have to click at to get it right. 4/5, but the rest of the game was amazing, so favorited.
Fantastic. This game is simple, appealing, and better than the previous Reemus games, like every other sequel there was. I got to beta this time, and it was pretty sweet. Glad to see it out! 5/5 fave.
I was very excited about this game after seeing Tass do a guide on it on Youtube. Now that its on Kong, I'm going to try it out. Look later to see a mini review...
479300 points. Its pretty good after about 2 minutes into the game, it gets pretty heavy, and thats where it gets fun. Its pretty laggy and choppy for such a simple game though. 4/5, good effort for an early game.
This game has the most creative concept I've seen in awhile, but what do I expect from AG? Haha, excellent game, but its really easy. Still good enough to get a medium out of greg, I would guess. I got 110% easily. Really awesome game. 5/5 fave.
Whoa. This game took over the top rated...just like THAT! I mean, It just pwned the previous number one on the monthly contest upon uplI look forward to playing, I'll write another comment then.
Hah, I can't believe its actually made its way to Kongregate. I remember back a looong time ago I used to just obsess over the original. I stopped obsessing over it before Ballistick came out. Nice to see it here, I guess. Uhh, decent game. 4/5.
Its decent, but I'd say the building mechanism is half broken. Knowing how to solve the puzzle is much easier than getting it to work out, which is exactly what ruins a puzzle game. Far too pixel-perfect. 3/5.