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crazyjoe579's Comments

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Disaster Will Strike 2

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May. 25, 2013

Rating: 0

Level 23: You've got some eggsplaining to do

Tower of Hanoi

Play Tower of Hanoi

Feb. 11, 2011

Rating: 0

Tower of Hanoi is a solved mathematical problem. If you make a puzzle game try to make something new and interesting. Also, the game is very unpolished.

Defendfishboat

Play Defendfishboat

Jan. 17, 2011

Rating: 0

The game itself is okay, but I'm enjoying all of the awkward English: "attention to fix", "coin you have", "coin not enough"

Robot Wants Puppy

Play Robot Wants Puppy

Jan. 17, 2011

Rating: 1

Hilarious introduction. Fun game with funny attacks

Spewer

Play Spewer

Jan. 16, 2011

Rating: 1

Fun, but my little netbook can't handle it :(

Imperfect Balance 2

Play Imperfect Balance 2

Jan. 15, 2011

Rating: 10

Sometimes just waiting a while makes blocks fall down. I'd guess that's a problem with the physics engine being used. Oh well, the game runs pretty fast and seems rather realistic. Never seen a game with blocks that had orientation dependent force like this; they have some interesting motion. I wonder if it is possible to get them into some kind or orbit or perpetual motion. Also, please get rid of the "choose a shape to begin" at every single level every time. It's getting annoying.

2012: Saving America

Play 2012: Saving America

Jul. 29, 2009

Rating: 0

w00t, I just barely one in the very last year. I like the game play, but graphics and GUI need a lot of refinement.

Railway Valley

Play Railway Valley

Jul. 29, 2009

Rating: 0

This game reminds me a lot of simutrans. If someone is looking for a very in depth transportation game with complicated logistics, try that. This game has a lot of potential as I like this sort of logic play. But some aspects of it just make it unpleasant to play. One thing is that natural disasters are extremely frustrating, making you rebuild what you've already done, it gives you tedious work to do basically. Also I'd like for factories to have more than one beginning track to prevent last second collisions. Hotkeys are needed to reduce all the clicking that's necessary to play.

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