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crazylufaspawn's Comments

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The Horde 1.0

Play The Horde 1.0

Oct. 27, 2009

Rating: 0

Far too repetitive for it to be terribly fun. Could use a better selection of towers and generally have much better playability.

Phage Wars 2

Play Phage Wars 2

Oct. 26, 2009

Rating: 0

Beat it without adding any mutations. A little tricky but mouse drag works pretty well.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Oct. 26, 2009

Rating: 0

A very good game all things considered. It would be nice if there were some more unit customization. Though Moon base + flamethrower + clones = pretty much assures you won't ever need to spend cash on troops again. A second one would definitely be appreciated.

D-Day Defender

Play D-Day Defender

Oct. 22, 2009

Rating: -1

Simply put D-day is the largest scale real life 'invasion' that people could wrap their heads around realistically. Didn't need an explanation in my eyes. It's not like the game is 'Gas the Jews'.

Divine Generals

Play Divine Generals

Oct. 22, 2009

Rating: 0

A save function is a must, as is a decent set of instructions. Maybe a tech tree for units/buildings.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Oct. 21, 2009

Rating: 0

It doesn't feel so impossible to do the 40 waves if you use a group of clerics and give them specific roles to fill.

Tactics 100 Live

Play Tactics 100 Live

Oct. 20, 2009

Rating: 0

Basic set worked really well. Skip your first turn and use the Mages as artillery after softening with archers.

Breach

Play Breach

Oct. 08, 2009

Rating: 0

101 exactly!

Scribble!

Play Scribble!

Oct. 08, 2009

Rating: 0

Anyone with a stylus should get under 80sec

The Last Mech-Druid

Play The Last Mech-Druid

Oct. 06, 2009

Rating: 1

Way too easy. Just UP your luck and item spam using the Life form (collecting focus drops as needed). When you get down to the last two or three slow guys throw on the shock form with magnet.

Void

Play Void

Sep. 24, 2009

Rating: 0

The Untouchable ranks are pretty easy to get over the course of maybe 2 advancements. Just put on a pair of rapid fire weapons (beam cannon and gattling) then stay about 1400m away from small ships. They'll fire missles and you can shoot them down with plenty of room.

The Space Game: Missions

Play The Space Game: Missions

Sep. 21, 2009

Rating: 0

Lesson carried over from the first game: Basic lasers > everything else. Even if I do enjoy mega charged THEL outposts.

Pwong 2

Play Pwong 2

Sep. 18, 2009

Rating: 0

Does anyone know which techno remix of "Popcorn" this is?

Monsters' Den

Play Monsters' Den

Sep. 17, 2009

Rating: 0

Begins to get mind numbing around level 15-20 (I had to stop at lvl 23). It would be loads better if there was some auto-equip function. Gonna have to grind it out to get the Impossible achievement.

Phage Wars 2

Play Phage Wars 2

Aug. 07, 2009

Rating: 0

All in all a good game. You can go a couple of routes, though I found that other stats really didn't matter all that much once I got some reproduction upgrades. Speed/agility is good for snagging early cells whereas str/def are a good combo for taking/keeping them.

Wooden Path

Play Wooden Path

Jun. 19, 2009

Rating: 0

Quite challenging but definitely a good way to kill 15/20 min at a time. I see the hard badge as being an endurance challenge.

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Jun. 08, 2009

Rating: 0

The hard badge is hard, not impossible. Just get your timing right.

Red

Play Red

May. 21, 2009

Rating: 0

True. Though if you want to steal some seconds keep the giant asteroids on screen and no others will fall.

Black Navy War

Play Black Navy War

May. 19, 2009

Rating: 0

If you haven't learned how the computer operates it sends out it's first RAEP-fleet at 50% HP, then the flagship about 10% HP left. Set it up so that you send a second fleet to hit just as your first fleet is destroyed, and they move out from behind the invincible base.

Spewer

Play Spewer

May. 17, 2009

Rating: 0

Beat dive...

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