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CreepyBus' Comments

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Planet Juicer

Play Planet Juicer

Aug. 08, 2012

Rating: -2

Every time an enemy dies for the first five minutes the game lags for a second or two. No 'Quality' button? Thought that was a standard feature in flash games.

Effing Worms 2

Play Effing Worms 2

Jul. 15, 2012

Rating: -5

Seems like too much work to put in for 5-10 minutes of gameplay :(

New York Shark

Play New York Shark

Mar. 13, 2012

Rating: 2

I can't believe I'm saying this, but, the controls feel too tight. I think the animation of the shark makes this seem worse than it is. Controls are responsive, yes, but it ultimately felt awkward. The sound/audio leaves a lot to be desired. You've included a lot of exciting noises. They're stimulating and expressive. In my opinion, though, the constant bombardment of screaming, explosions, airplanes, and the bear growl you made into the shark 'bite', I just couldn't stand to listen anymore. Gameplay felt a little mindless. Down, reach bottom, Up, mash A, and repeat. Adding the mini-game of mashing Down makes the game LOOK more engaging, but it's like adding an element to opening a door. It's a mundane button mash to do a repeated activity to make it less boring. In the end, the repeated mashing makes me want it to not happen again. You have a lot of neat elements, yet, they come together as a messy mash-up. I've gone with a 2/5. Best of luck.

Seven Deadly Sins

Play Seven Deadly Sins

Feb. 20, 2012

Rating: 5

I was going to get this badge until this game wasn't very good :(

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Oct. 29, 2011

Rating: -5

I can't cast the same spell in a row but they can?

Binga

Play Binga

Oct. 28, 2011

Rating: -2

First attempt was scored 435

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 25, 2011

Rating: -5

Who the hell would think that the iron melts into the sand? I NEVER NEVER NEVER would have come to the conclusion of putting the sword in there. That's ridiculous. Maybe if the game gave ANY sense of direction it'd be good. You shouldn't make a game of puzzles when you don't cater to how the player would actually try to accomplish said puzzles. I watched the walkthrough and was amazed to see these solutions. Just dumb.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Sep. 04, 2011

Rating: 0

@ HenriBR you realize the free download only lets you use mech eh?

Wonderputt

Play Wonderputt

Aug. 15, 2011

Rating: 0

Z_Z the leaderboards are all messed up and I really wanted to practice this game for a high-score. Sadness +1

Wonderputt

Play Wonderputt

Aug. 15, 2011

Rating: 1

Anyone else notice that the clock on the tower really works?

Help the Hero

Play Help the Hero

Jul. 24, 2011

Rating: 2

You can constantly move items backwards on the conveyor belt until you mess up and it moves off the screen. This way you can organize you inventory or hold items until later.

Villainous

Play Villainous

Jul. 01, 2011

Rating: 4

Protips: For the first few waves don't use your Stun Spell. Keep the mana cost low to keep high damage towers at bay. Start using it around 50-75% damage mark. Quake will be your go to spell early on. You can sometimes stall an entire map. Let your healers do their job for free. Heal is on a need to cast basis. Try not to over-heal; let low-health units get to about a quarter. Max out Infamy, Summons, Heal/Shield Auras, Turtle/Goblin Health, Mana/Spells, Other Health in roughly that order. Don't be afraid to put one into all castle tech. Let the passives do work for you. Hope that helps.

Hungry Sumo

Play Hungry Sumo

Jun. 12, 2011

Rating: -2

Anyone else find themselves leaving the game open just for the BG music?

GemCraft Labyrinth

Play GemCraft Labyrinth

Apr. 20, 2011

Rating: 0

@punksush1... I don't agree with this at all. I buy games too. You can also get over 20 hours out of this game without getting the premium edition. You can even complete challenges without it. Let the guy make some money so he CAN make it better and market it.

Music Catch 2

Play Music Catch 2

Mar. 27, 2011

Rating: -1

6,386,799 for the letting go badge... i played it with the default settings and mostly strafed left and right right at the top of the screen... once you get to ~60 yellow you'll end up getting almost every note that falls... hope that helps.

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 03, 2011

Rating: 0

Sorry to double post... I didn't realize the board size increased... hurr durr...

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 03, 2011

Rating: 0

I've dug every square in lot 3 but have 8/9.... >_> Can you fix it?

Sierra 7

Play Sierra 7

Feb. 09, 2011

Rating: 1

Absolutely amazing job. The production value here is awesome. This must have taken a long time to make. Much respect.

Collapse It

Play Collapse It

Feb. 03, 2011

Rating: -4

+ if you tried to kill the hobo on level 2

SW: The Mary Reed Chronicles

Play SW: The Mary Reed Chronicles

Jan. 26, 2011

Rating: 8

Please up this for the developer. If you exit the armory without taking the dynamite the game won't let you back in the armory. Also at this point you can climb the rope back up but the camera stays stationary and your character disappears off the screen.

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