Really frustrating how you'll make it through the first x number of waves and lose on the last one and have NOTHING to show for it. Would recommend fixing that in future games.
Great game, definite 5/5.
Hitting with the angle at about 15-35 degrees has been working very well for me, just got the hard badge. When you hit at this angle with a killer shot, you're moving horizontally so fast that you hit at least 5-10 bees every bounce and its a lot easier to time your power shots. You're also more likely to hit a cannon or a giant robot and at the speed you're moving, the effect becomes much better. I hit a cannon off of my first bounce and shot myself 15,000 feet in the air and about 150,000 feet before hitting the ground!
This is an awesome game and level 14 really makes you think and strategize to beat (still need a bit of luck though)... I think there needs to be a sandbox mode of some sort or easy - medium - hard versions of each map + an unlimited. This game is too fun to just "end"!
Second last level you basically have to make sure a crypt hits the ninja first and hope for a freeze / fear and blast him with meteors. The crypts hit the hardest (unless you use orcs and pray for a lucky crit) and the bonuses ensure you get him. Tried 4 times with orcs and couldn't get the ninja, 3 times with crypts got him every time (lost brilliant first 2 times on other parts of level)
easy way to 1800: do 3-4 handstands (dont hold at all) while half way through flip, then hold a handstand until flip is completed (should be in space when you start this)... you will land with 1800ish
If you're looking for some fun maps, search crosszilla play my maps and please give a good rating. I put an honest amount of effort into them and they're decently challenging
something really needs to be done about the team AI or else just let you control them, I've lost too many battles because my allies are morons... i feel more lucky than good when I win a battle