I think kills should add a minor bonus to conquest point, especially for mission 11 on alien campaign. I usually make 40+ kills there which is more than my entire team combinedd cuz I'm always the one stuck guarding the flag.
Conquest modes were absolutely murderous because your opposing AI used a combination of rush tactics, then using the fact that they respawn near their flag as a way to guard it. Moving to the point of respawning, in human and alien alike, almost all characters are capable of, and usually do, spawn in inopportune areas, like in the middle of firefights. To help the game it was a good idea for the spawn sheild, which i would tweak to go off on a timer like it already does, but to abruptly end when the character fires their weapon. To help with spawning, it would be better to have them spawn in areas that are inaccesable after leaving. Despite it's flaws, i'm addicted to this game. 4/5
I understand that you wanted the outcome to be the same for both campaigns. I also understand that you thought it was a good idea to up the opposing AI to accomodate what the alien campaign should have been. What I don't undestand is why it was done that way. My characters AI and abilities became less usefull the longer the Alien campaign went on. You also gave opposing AI the best abilities like Adrenaline rush, which few players have access to because of the low amount of credits issued in human campaign, even if someone used the credit boosting weapons and abilities.
cloaking needs work. I've personally never used it, but i genuinely feel bad for the guy i played who tried cloaking himself before i rocket launched him and won my quick match. the game also needs edits to it's credit system. I've barely purchased any upgrades after beating the human campaign, half of the alien campaign, and a handful of quick matches.
http://guidology.com/2011/05/03/castaway-2-crafting-guide/
http://guidology.com/wp-content/uploads/2011/05/Castaway2Map.jpg
Also there is a crafting glitch where the game freezes after crafting.
Also the opponents need to deal more damage or I need to deal less. I started with the fire dinosaur, evened his stats out, spoiled him, and suddenly I'm raping everything I see. Other than that and the best comments, nothing else to note.