there seems to be something broken with the amount you have to spend buying drones to super high levels to selling them off. i wound up selling my mark 10-~500 drones last night for around...well let's say my cash count wound up saying something like 200G after EACH sell to equal around 600G, where G is your "billion" marker. and that's enough to make you pretty much become a god. i mean not that it matters much towards the fourth NG+, just bringing it to your attention
You are right. I did not think of that. What you get for consuming drones are influenced by the level of NG+ you are on and your intelligence but the cost for upgrading them are not, which would mean that eventually you could get infinite experience by upgrading drones and consuming them, making upgrades free and the game essentially over.
Yes. The only point at which higher salvaging would do nothing is when every single enemy drops a powerup 100% of the time, and that should be at a salvaging of 28571%, if my calculation is correct. =)
currently on level 9 of the second new game+ and i'm just not feeling this major difficulty kohlenstoff is talking about. the grind and the difficulty feel pretty comfortable as it is atm, though maybe that's because with the old drones i still have just over 1000% intelligence. other relevant stats right now are 124 damage, 1650 armor, 39% armor regen. the red shots (tier 8) right now still pack a pretty good punch but it feels pretty even with the other things to balance it out. i left out the shield stats because shield feels pretty useless and i've grown to just forget about it
or maybe instead add the ability to buy more drone slots, at exponentially increasing high prices. this one really does feel like a good solution, especially seeing that you meant for the drone feature to provide infinite growth.
lol, absolutely no way to get through level 39 on ng+...unless you have a constant laser. i thought of something that could make balancing a lot easier...maybe if you were to add a new drone slot on your ship for each ng+?
There will be a fourth drone slot in the next update, and with that along with having fixed salvaging (which did not work) I managed to beat sector 39 on NG+ with 4 drones at level 150. That's still too difficult though, I think, so in the next update NG+ will still probably get easier in general.
the NG+ difficulty feels about right, but there feels need for some tweaking with the power of the ship. i have 847 armor and 37% armor regen and i'm getting wrecked by tier 3 drones. i understand it's meant to be able to do some bullet surfing but when the screen gets loaded with tier 3 bullets, you're bound to get hit by a few, and at stats this high it still means almost instant death in this situation. perhaps a possible solution would be to make the cost increase per drone level a bit less. all 3 of my drones are already above level 200, the lowest being 221 and the cost to upgrade is 8.9mil. they'd need to be at i'd imagine level 500 in order to survive, and even given the significant exp increase you gave new game+ enemies, it still takes a good number of rounds to complete just to get one level. it would simply take way too long to get strong enough to hold one's own. instead, maybe you could allow for further boosting of stats as if playing the game the first time through?
I haven't really tested the NG+ difficulty levels, I just gave the enemies the same increase per tier as in the rest of the game, but that does mean that their power increases exponentially, and I knew that it would become impossible at some point, but if not even the first level of NG+ can be completed I think the power curve of the drones do need to be toned down a bit.
well the thing is i actually follow the boss, essentially ramming the mines and absorbing the damage instead of killing them, so i don't get the exp. i've watched the counter at the side of my eye as i did it to make sure that it wasn't the mines. 5 minutes before typing this i just got 4 times the experience that i normally would from the secret boss kill, and that wasn't the first time. sometimes it's twice the amount as well.
does the secret boss give experience based on how long it takes to kill him? because one time he gave me one amount and then another time he gave me twice as much.
found something like elshog. noticed a major slowdown when on the third endless mode. after positioning my guy in the middle of the screen to farm exp, i took my cursor off the window. everything started to slow down like crazy and there was nothing extra on the board like there normally would be, and at endless mode 3 level 20 that's like everything
an option to view the scenes again would be great, so one could do a sort of new game + by playing the levels in order again. also, maybe an extra endless mode which just makes it forever harder and harder to survive, with more and more enemies spawning based on some formula and not a fixed amount per level. i mean the current endless modes are fine, but after you get past the level 19 wave and you aren't dying, it's just a matter of how long you want to sit there and farm exp before you get tired and eject
Going through the game again as powerful as you are at the end would be boring, but introducing a new game+ with enemies with boosted stats would be a good idea. Making the endless modes past level 20 (which is the highest level, it gets decreased to 19 every time you die) even more lethal would probably also be a good idea. I am thinking of remaking the endless modes into something more interesting in the future.
That's my fault. I will update to a new version as soon as possible.
Edit: And now it is fixed. There was a positive number that should have been negative. Sorry about that. =)
feels like apogee's 1994 pc title raptor:call of the shadows, and that's really saying something. add a sorting button to the drones. pushing on to level 20, that's my only complaint so far. the pace is indeed slow like others are saying, but that's really not a bad thing...it just makes for a longer game, and more satisfaction when you finally get somewhere. kudos on going the hardcore route with this game rather than casual. BTW to the players, there are actually infinite upgrades, it only depends on how much you want to put your mind to it. that's actually one of the defining points of this game.
I'm not sure that will be necessary after nerfing consume drone, but if it still is, I will probably add it at some point.