Enjoyed this game and the first one too! Is one of my favorites. However, I had a problem with a few things: 1) I think the jump is a little unresponsive? Tried a few diff computers, with no luck. 2) Also, after level 7 (after meeting the miner) there was a part where I had to restart several times because I couldn't get past a place where there was a bridge that was destroyed with gears turning under it. The zombies destroyed the bridge and I couldn't get over it. 3) Also, maybe incorporate a few seconds of invulnerability after respawn. I got killed by the same zombie before I even knew what was going on after respawn. 4) Sometimes I had to kill myself just to respawn somewhere else because I couldn't jump over gears (different from what I said in part 2). Wasn't sure if this was part of the game mechanics.
enjoyed this game and really like the combo idea for TD. the only complaint i'd have is that if you use more than 3 or 4 maxed out rocket turrets (plus the combos they create) you get an extreme lag situation. for the medium badge i wasn't really even able to see anything after 1250 kills because of this lag. i just kind of had to wait it out until 2000+
Early game the bat-gang might be helpful, but it's probably better to reset the critter upgrade menu and re-do the skill points late game. I completed the game with maxed individual bats and first two passive skills...any other skill points you can just up based on what you think is best (I put the rest into Blobert, Vinecent and Run Swanson). Hope that helps!
loved this game! even though there's an upgrade for 1 sec auto-reload, if would be nice if there was a keyboard shortcut to reload before that. other than that...i am wondering how the squids fit into an ammo clip lol
great game! really liked the concept of this, kind of a puzzle adventure thing. i played something like this before, but this was better quality and the puzzles were more challenging. the music made me really zen. haha really enjoyed it. great job!
great game! i didn't notice the leftover mooks number in the bottom corner until the last level, but that's okay. i thought it was more of a prediction thing in the beginning haha