Kill the boss by having his boulders hit him and grab those dark gems to damage him.
You lose all your stats, that's why you need to grab the big crystals, the learning ones, so that you all your levels back without difficulty.
3 other bugs.
When you change weapons, the weapon forces you to reload. Each weapon should remember it's ammo count.
When you reload the weapon you have out (Or change to it again) while it has full ammo... you reload. A full clip should void reloading.
WHen you beat the game with three riflemen, the sound effect for them firing keeps playing on the 'Victory' screen.
And, this isn't a bug, but... the ending sucks.
0/5 for being buggy.
Upgrades are lost when you continue, but you get them back between levels.
Grenade launcher with max dmg and reload time is the best weapon in the game... area of effect damage kills anything in one hit, usually many things in the same hit.
Level 10 and 11 were great!! 12 was a bit disappointingly easy for the final level...
Overall an amazing game, I love the logic and the puzzles. We have the start of something truly epic here, the only failing is that the game is so short. I was just starting to get warmed up and get into it when suddenly it's all over. Hoping for a sequel?
*****'s despite the sad length of the game.
Beat it! I level level 25 for a day or so because I didn't want to break anything. Finally, after much effort (Which really was a fluke) I managed to get the ball bouncing perfectly between the two paddles. It's crazy to try it any other way.
Cute, fun, good animation. I like how I did have to click randomly over the entire screen to find the parts that were available for me to interact with. 4/5
If you want more of a challenge for the game, see how many levels you can do without moving, at all. (You can do more then you think.) If you simply -must- move to pass the level, trying crossing over the least amount of squares possible. One added bonus is that, if you don't move, the game lags less. Rating 1/5 Due to gameplay issues (Poor coding), weak challenge, irrelevant ship levels, and poor upgrade system. Developer: Patch up the game and give it another try.
Made it to level 2, the music is repetitive but at least its a good song. Still need to give the game a 2/5 though. It's the random drops... on a level where your ship gets a lot of powerups, you have an easy time. On levels where you don't get that, it can be impossible. Also... paying to upgrade all existing towers at once, and adjusting cost to buy each tower per upgrade really sucks. The player should be able to upgrade each tower individually as per their strategy. Overall, somewhat disappointing.