This game lasts too long for how repetative it is :| for a "complete the game" badge you really need it to be over in like 2 days and/or be far more entertaining as you level up. This is just a struggle past level 7. Poor quality control ruined what was a fun experience for the first 5 or so levels. Redesign time!
One major design flaw - the "Menu" "Play" and "Start" buttons should all be in the same place. For a game this short that requires you to use the KEYBOARD, to move the mouse to Menu, then away to Play, then back to the menu area for Start is such a waste of time. Stupid design flaw.
Yet another fantastic Nerdook game. It is however a bit 'grindy' and takes ages to get all the upgrades. My interest peaked around Day 9 then began to drop around Day 16. Still, incredibly high quality with that Nerdook feel. Tough to give it a 4/5 as it did bore me eventually, but hell, it's still a 4/5 quality game.
Good game but..... levels are too long, not enough to do, etc etc. Basic rules of games - make the early levels extremely easy and fast to get to hook the player.
Epic game. One level I didn't even have to pop all the cubes to get 3 stars. This is what I want in a game - a couple of Easy achievements, one Hard but the game is short enough to master in a day. Brilliant. 6/5
The "neverending games" is the biggest error in my opinion. It seems fun the first few times, but it leads to a lack of urgency an necessity in the game. Why play if you never "win"?