This was good, but for some reason I thought it was going to continue into eventually the blacksmith leaving and the alchemist too, both slowly loosing contact with you. That would have really struck a cord.
I would love an endless defense mode were the difficulty goes harder over time. At first you might get attacked by zombies but soon you are being attacked by super heavy government soldiers with assault rifles and shotguns.
congratulations bezerker studio, on being the only game ever to make excellent and defined characters with some lovableness while at the same time making the player want to grind them all into fine red mist, knowing that they are all for some reason the same person. perhaps clones? I love the idea of peace as a tangible thing. Just hilarious.
this game is so... bad, in opinion. think about it, you kill a crap ton of guys on the same level as the boss, and then if you die, YOU HAVE TO DO IT AGAIN