the hover text as soon as activated for Forge Master & Magic Master is saying 1h1m and Quality Certification & Power-up says 31m. Guessing that's the entire time for when it's going to be ready again, but it's still off by 30 seconds each :)
I THINK green200 might be talking about how the Spell cool down says "Time Left: 0m" which implies that the cool down is done. What it's actually doing is saying that at 59 seconds or less, you have 0 minutes, but still have 59 or less seconds. Changing the Cool down display to display the seconds as well as minutes (10:15) might help, or at least display the seconds once it hits 59 seconds. I know I'd like to see exactly how long I have rather than just a minute display. :)
My Tin Mine is all over 400 and yet my Passives don't reflect that at all.
Edit: Figured it out. For some reason if you come back to the game (reload) and you AREN'T in a mine that meets the Passive Tech criteria (400+ as an example), your Passive Tech does not reflect it correctly. If you reload in a Mine that meets the criteria then Passive Tech reflects it. Changing mines while playing does not change the Passive Tech display. It is unknown if the game is actually collecting at the correct or incorrect rate when you load into a non-criteria mine.
Don't know if it's just me, but I'd sure as heck prefer Idle mode to shot the gun for you, OR a least let us hold down the mouse and let it fire automatically that way. The constant clicking is getting on my nerves :)
You can spend Weapon Cubes on an Auto-Click augment that makes the Click weapons automatically click for you when in idle mode. One thing to note is that with the Click Launcher requires a certain # of clicks to fire a rocket. So for example by default it takes 10 clicks to fire 1 rocket, so the auto-click augment will need to be at level 10 (clicking 10 times per minute) to fire 1 rocket.
Something odd...Maybe it's something I'm not understanding...I went from 2+B/sec to 1.973B/sec on my Zincite sword of Magnitude +10. Been selling the same batch. Had 190K+ and noticed it once I hit 179K+. But as I'm looking at it, it just went down to 1.969B/s. Is there a reason that the per sec would be counting down?
$/s is refining the value unless you change a production. If you let the game open for a while on the same production setup, the $/s will become a really precise value of how much you make in average with that setup.
Thank you for the $/persec! Any chance we could get an update that shows the current amount when you are holding down the button since it speeds it up? Same for when the proper spells are active? :)
The $/s reset each time a selection is changed. You can use that behavior to reset the $/s and then hold the button for a while to get the value you want.
Last update changed the way production speed is displayed depending of how fast your production is. When you see the number going up, it's actually changing from "per second" to "per minute". That's why the number increase but the progress bar speed doesn't. Don't worry, the calculation behind should be fine. Thanks for the report. PS Nice formatting for a Kongregate comment :)
You might want to check your calculations for some of the blacksmithing...My Blacksmith level is 158, and for Celestite Sword I'm at 2.025/s and Stibnite is at 2.626/s. Stibnote is 6 ores AFTER Celestite. Magnite Mail is at .057/s and the next ore, Rhodonite Mail is at 1.797/s. Everything after Rhodonite is wonky one way or the other. I'd post it all, but considering how Kongregate eats new lines, it would just be a mess to look at.
What does Speed do? Luck helps you get quests....what the heck else are we doing? :) So how does that help? Saw something that says Str causes more damage so I'm assuming that means the "Killing" msgs go fast.
"become the most notorious blacksmith" notorious means evil/bad...maybe you were trying for "renown" - a state of being widely acclaimed and highly honored
AutoEquip isn't doing anything. I have a sword is that far better then what I have equipped, and pressing "auto-equip" doesn't wear it. I have AutoEquip checked off and it's not doing anything.
Another Skill idea! Sell to the Blacksmith at a higher rate. Don't know what the current % back is, but every point put in could be an added 5%? 10% would be nice, but I'd settle for 5% :)
"Would need Crystals to drop on a normal rather than Critical Skill chance only tho to be useful." Sorry, but that I meant without using the Skills. The Skills could ADD extra Crystals, but making it a chance (low one) on a normal critical is what I meant. So that it's still rare.
@DawidW111: I like the socket idea. Could be more useful for the Crystals than selling them. Would need Crystals to drop on a normal rather than Critical Skill chance only tho to be useful.
Yep. It's the exact same time as before. It's just rounded up instead of rounded down.