The puzzle that's over-the-line unintuitive in this one is the brain safe. afaik nothing in the game suggests the solution to that one. Which, for those of you stuck, is to click on the portraits you just put all your cubes in, and drag your mouse randomly until you reveal the actual hint. The password to that safe winds up being 7285.
Alright, so it was just counting one through six, when the first was doing math. Considering how abstract puzzles get in other games in this series, I assumed the star represented multiplication; another math problem. Meh. Still, 4/5
Seems there's at least one over-the-line unintuitive puzzle in each of these that sends me to the walkthrough. With this one it was the overly abstract flag puzzle. Am I counting stripes? Which color represents the stripes? etc. More effort than fun, I'll check the walkthrough instead.
Lighting the hanging fish on fire was over-the-line unintuitive, as was the anglerfish puzzle, which I'm still stuck on even with the hint. Ah well, I'm used to at least one of the puzzles in this series sending me for a walkthrough.
The domino puzzle probably should have had the first piece locked correctly into place. Having multiple pieces with six on the right is just begging your users to check the walkthrough.
The saving functionality issues with this game are legendary. I used to have multiple files, some of them with years of progress in them, but the game can't recognize my save file regardless. Basically, refresh the page, is hard resetting the game.
This is a good idea. However, the wordplay antics could have been taken much farther. Seriously, this could be sold Steam-side if you expanded it and flexed your creative muscles a little more. That said, I loved it as it was. Great game.
The controls feel a bit clunky, and I find I die far too often during parts that were clearly meant to be carefully guided. I also second the firing while jumping thing. And for those who may not know, you fire straight by pressing down and firing... for some reason.