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Danaroth's Comments

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Raider: Episode 2

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Sep. 01, 2009

Rating: 0

Room 22: one of the skulls that indicates invisible spikes is in the wrong place. :P

Raider: Episode 2

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Sep. 01, 2009

Rating: 0

Ah it's a shame people don't like the platform genre anymore and just stick up to monotonous Tower Defences :P While this is definitely less addictive than Moneyseize, it's still a great challenge :D

Raider: Episode 2

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Sep. 01, 2009

Rating: 0

now I can't grab ladders at all :D I love this game anyway; please fix it as soon as possible :P

Remnants of Skystone Beta

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Aug. 31, 2009

Rating: 0

Alternatively if they don't want to put up a free healing point, I would make the character lose an amount of their xp (like 10% of the total xp they need to level up) each time they die. So that will finally make intentional suicides come to an end.

Remnants of Skystone Beta

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Aug. 31, 2009

Rating: 0

I actually completed the game without ever using any healing item. Game already has a free healing; being killed gives you a whole 75 hp and it's more than enough to complete each zone in the game. Wouldn't it be better to just give a free healing point without passing through the annoying part of being killed? That would cut the complainings and won't change so much the situation for the ones that want a challenge either. And please NO consumables as quest rewards anymore. We've grown plenty of those :P

Another Small Favor

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Aug. 31, 2009

Rating: 0

Much worse than first chapter; too linear and too easy, less side missions and multiple paths/endings. Still a good game though 4/5

Vorago

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Aug. 31, 2009

Rating: 0

It really deserves a better rating :)

Multiplayer Snake

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Aug. 31, 2009

Rating: 0

@Eztran : you can just win by collecting 10 apples when other people are making the " going in circle" trick

Remnants of Skystone Beta

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Aug. 30, 2009

Rating: 0

well since it's actually kinda free already, just give it free so they will finally stop complaining :P

Liquid Measure

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Aug. 30, 2009

Rating: 0

Fun game, shame it was too easy :(

Warfare 1944

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Aug. 28, 2009

Rating: 0

Terrible, terrible game as every game from Conartist 1/5

Epic Battle Fantasy 2

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Aug. 27, 2009

Rating: 0

As usual, the absolute thing that I love in EBF is that there is no level up :D

Run

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Aug. 27, 2009

Rating: 0

Pretty under the average game, but at least kinda original. 3/5

Elements

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Aug. 23, 2009

Rating: 0

@killroy48: the author was asked to add the API to the game, but this game still hasn't it. Without the API, kong can't implement any badge/challenge. When the author will add that feature (he said that he needs quite a bit of time), then we can actually expect badges on this game nowhere late. So please don't keep killroy48's post.

Elements

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Aug. 23, 2009

Rating: 0

you can choose the elemental weapone you prefer.

Turn Based Battle!

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Aug. 21, 2009

Rating: 0

usual armorgames lenght

Pyro II

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Aug. 21, 2009

Rating: 0

Apart from the editor, this pyro is just the same as the first. No elements of innovation whatsoever. Why is it actually called "Pyro 2"?

This is the Only Level

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Aug. 20, 2009

Rating: 0

The "When it feels like it" level is what transforms this game from a skill one to a luck one :/ That should be definitely removed.

Remnants of Skystone Beta

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Aug. 20, 2009

Rating: 0

constructive criticism isn't really complaining aaron; if it makes the game better the authors themselves would be happier :P I don't agree with Vara when she says the Sfx are ugly (and even so we heard that some of them are temporary since they couldn't find any better for now), but I do think there should be a separate volume controller for sfx and bgm since sfx seems to cover bgm too much now.

Elements

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Aug. 10, 2009

Rating: 0

It's not strange; the eilte fate egg brings up a random elite creature and micro abomination is the elite version of the abomination, even if it's actually weaker :P

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