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dangerman's Comments

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Mud and Blood 2

Play Mud and Blood 2

Sep. 02, 2008

Rating: 0

This game is left to a ridiculous amount of chance. I order to make any sort of long lasting stand you must be lucky enough to start with a decent patrol and not be hit with a devastating air strike before you have established the necessary defenses. Even on the best run I had, I was suddenly attacked by a large wave of very accurate grenade throwers, who took out off of my decent men and over ran me. #1 Increase the speed at which one gains tactical points. #2 Increase the speed of the game. #3 Increase the scale of the game - more soldiers and more space to work with. This is a cool concept but the functional aspects are just too crude to make this game a winner.

- Music in Motion -

Play - Music in Motion -

Jun. 17, 2008

Rating: 0

Lame.

Boxhead: The Zombie Wars

Play Boxhead: The Zombie Wars

Mar. 28, 2008

Rating: 0

Killed over 200 runners a couple of times, even on defence, and didn't get the card! This one is not as good as the previous...

Areas

Play Areas

Mar. 19, 2008

Rating: 0

You get points for originality but it does get old after a while. I'm kinda bored at lvl 10 - no way I'll make it to 74 for the badge...

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