points for the choice of music :)
Please steer away from Scratch, there is far better game making software out there and for free. I really hope you build on this !
Some solutions might not be that obvious on the first attempt but I have made sure that all the levels are doable on 3 stars.
Here is the solution for 1-7 https://imgur.com/a/ugkAQbu
brent113 - Cheat engine much?
People like this need the top score to nurse their insecurities, bless them.
Anyways, I enjoyed playing this so far and I look forward to the updates!
Yeah, indeed - that numbers can't be reached in such a short amount of time! AW, thanks for playing the game, glad you like it and feel free to test&play the new updates that are just about to come out in a few hours!
Wondered how far the levels go after 100. Started without a clue but soon figured it out and it became really addictive and fun to play.
I figured that leaning away from the screen helps paint the image as it is revealed with the line, but that is just what works for me (hope it helps others)
Really hope you follow up on this game,
The fact that this game is 'extremely under construction' gets another star from me. For the start of a potential game, this is good work. Keep it up buddy
4 stars from me because although there is room for improvement, the game is still fun. Also, you are listening to the players and acting upon it, not a lot of devs do this. Keep up the good work !
Most important advice I can offer would be to listen to the feedback from the players.
For me, this was an addictive and enjoyable game although it soon became boring repeating the same process.
Maybe add more interactive blocks that shield the balls from one or two directions.
Would it be possible to dampen the click attack as you can play with just that and no need of the balls.
Some balancing on the income of destroying blocks/clearing the round. The reward for levelling up can carry you through.
Glad you enjoyed! We're working on ideas for new things to add and changes to make to further enhance the game.