Start game, build a house... can't click any other building so the town fails because I can't build a farm before everyone has died. Tried reloading the page, tried nuking the town several times all to no avail. Shame, looked like a good game.
My auto-clicker: On Dwarves they don't keep the 600% bonus going, which I suppose is fair, but that to me would suggest that it means that it doesn't keep it "active". HOWEVER, it then doesn't allow the Drow 300% idle bonus to activate. DG, what do? #1stworldproblemsyo
Autoclickers are already a huge and unintended bonus for players who use them compared to those who don't, they really don't need to mess with dwarven and drow upgrades too :)
In the interest of balancing speed against usefulness, would it be possible to change this "spend troops" option for a full-time multiplier selection. My idea is this: you can select to send a multiplier of troops to gain a multiplier to speed. 2x troops for 4x speed, 3x troops for 6x speed... up to maybe 16x troops for 32x speed. This means around 10B AP for 32x speed at Grey Isles, but 3200% isn't really that bad and 10B isn't out of the realms of possibility for late game. Right now, it's easy to forget to add the multiplier and that is annoying when you're fighting the later countries.
@terrabella Maybe upgrade to a real browser instead of using IE. FF, Chrome and Opera all work fine. If you want tough decisions play Fable, KoToR of something of that ilk. You're unlikely to find it in a game about helping a 10 yr old princess conquer the world using daemonic forces.
I like the new UI a lot more than I thought I would. Just two things: 1) I would like an option to toggle the buttons spinning, since it's doing my head in more than a little. 2) I would love to be able to scroll with my mouse wheel. It's one of those features that has been requested since forever. It might be an idea, now the UI is in place, to split the PC and mobile versions so they can each be optimised for their respective platforms.
Everyone suggesting changes, I doubt this game is being maintained anymore. Last update was on June 20th and that's a long time to go without changing things. I would love to see some things altered in this game, quicker autosave for example, but I just don't see it happening... ever.
Part of me wishes that "the REAL end of Phase I" achievement gave more than just the generic x2... the other part of me hopes I can get these other upgrades before time runs out.
I would like it if when we stopped holding down it slowly reduced the CPS rather than just stone-cold dropping down. It seems a little silly to wait at the original when it still increases and does so in an anti-idle way.
To those complaining about them completely axing the gold bonus from restarting... you do realise that the damage bonus increases the GPS you receive anyway. While I agree that they should have capped it instead of removing it entirely, you still have an increased gold collection from what you had before you activated the souls.
@cowcheese21 I take it you mean removing them from the collected Angels (the ones you gain on reset) rather than drawing from your already gained Angels. If you were to take it from your "pool" then you're slowly actually reducing your own profit over time while if it made you gain them more slowly then you keep your profit built and it would make it either far more difficult to improve or quickly build up your "pool" and income (depending on state of income at time of purchase)
@Kyaza, it does give x111. This still does not make it anywhere near efficient enough to be called a good income. Thank Money it has other uses or I'd take it out back and shoot it. (For me it's currently 186 Quattourdecillion/s while the next lowest is giving 1.9 Sedecillion!)
Autoclickers are already a huge and unintended bonus for players who use them compared to those who don't, they really don't need to mess with dwarven and drow upgrades too :)