This wasn't always the case, but now there's a glitch that allows you to construct buildings on top of other buildings. I just created 8 Radar Towers on top of each other in a cluster lmao
I played all the EBF games and I've loved them all. This game is still, somehow, a GREAT improvement, which to be honest, I never thought was possible. There are MANY more levels (the level cap in 3 irritated me) and so many more secrets to do (addition of invisible items was a GREAT idea!) and just more to do in general. It also seemed like the characters were more well-balanced (in 3 I mainly just used Lance and Natz, but the addition of more skills has made Matt and Ana more useful IMO). But best of all is the summon option, I think. It's new, it's cool, it's innovative, and it doesn't use your MP, which is very cool - seeing as Matt does NOT have a lot of MP.
I give this game a 5/5, one of the only times I've done so on Kong. Great work, sir!
Well, based on what I've done so far, here are some tips...
1) Once you get to the level with the Pirates, just keep playing it over and over again- you generally get a lot of Loot and Gold, so it's an easy way to pay off the debt.
2) Afterwards, concentrate on accumulating items with Damage Increase, because this is the easiest way to deal with the difficulty curve starting at level 20. If you play your cards right, you'll be doing around 100 damage per attack.
Crap... I got every badge, after playing this game for (combined) about 10 hours... I didn't want it to end! Such a good game... I rated it a 5/5, for its pure addictiveness.
An old favorite of mine, and coming back to play it again. However, I have just remembered my old gripe- Swiftblades. With a 50% chance of missing hits, they are a LITTLE too overpowered... I'd argue that they are more annoying than Ninjas, as you can still send Meteors after the Ninjas... I'm glad this problem was corrected somewhat in the sequel to this game, though. And honestly, even WITH the Swiftblade issue, this game still gets a 5/5 score from me.
Oh, and here are some tips for the 101 badge: First of all, instead of using the Crates, place Palm Tree Traps (without triggers). They serve as walls and take up twice the space as Crates do, but cost the same amount of Gold. Also, the easiest way to finish the 101 unscathed is to place traps like so oXoXoXoX where the o's are triggers and the X's are Hot Coals. Additionally, if you are like me and used the Palm Tree Method to create a maze and walls and whatnot, you can hook the triggers to the Trees for additional damage. Then, for more damage, place Swings at the end of your tunnel of Coals for additional damage- this makes the pirates have to go through your tunnels twice!
Excellent game, but the "Show Me Your Booby Traps" Badge should, in my opinion, be an impossible badge. I got several combo tallies and the only lives I lost were from 2 Captains on the final wave because I was busy staring at my score instead of upgrading my defense. My final score was 88260, which is about 70000 under the limit for the badge. Don't get me wrong, the game is funny, awesome, and addicting. In fact, it is one of my favorite games on the site. I just think that the "Booby Traps" Badge is too hard to be a "Hard" badge. I'm not just saying that, either- I was able to finish the 101 Achievement on my third try, but I have attempted this challenge about 10 times now to no avail.
Not gonna lie, I was SO GLAD to see this on Kong. See, back when I was a kid, this was my favorite computer game, no joke. I'd spend HOURS on the same level. Thanks to whoever uploaded it- You've really taken me back, bro!
It's not just about winning it, you've gotta do it in style- and that means having some huge epic combos of traps.