Very buggy. The images of the enemies start becoming white blocks after I open the "edit waves" more than once and the values become "undefined" (such irony). I have no way to set their sounds either. And winning a custom map will actually make you lose.
This game could have been good without the retarded damage calculations. But there's also this bug which makes your attack disappear if your hero gets a critical on some unit entrenched on a city. Don't know which of these parts play a role in it.
Fix this bug where a random guy suddenly deals 10 times his damage without any buffs at all. Sniper does this. When you've played the round for half an hour waiting for the damage block buffs to come down.
I've tried to stay positive for this game, but now you've done it. Blood hounds simply kill you before your first turn. I need a crapload of luck to not have someone on my team dead before the beginning of my turn, and then I'm constantly shielding and healing my teammates. After that, I'm simply waiting before two hounds attack one target to instant-kill it. Too bad you have to screw this up with one, single battle. It was all "doable" up until now.
Draco, I think you are referring to me. No, I don't think it's bad to add such a statistic, but I do think it's still easy to figure out. 63% of 17? You first take 1% of 17, then multiply it with 63. Easy enough?
Too luck-based. I've been sitting here for waves shooting with my level 0 weapon, not dealing any damage. I tried again, and got weapon powerup after another and dealth death from below without having to do anything.