Too many confirm steps. The unability to command the various units make investing in new units pointless as they will be overrun in terms of speed by the base units...
Funny but is lacks challenges. Maybe a limited amount of shots to reach a minimum amount of damages. Upgrades for your monster. Badges. And a different way to move the camera!
The "realistic" crosshair movement is everything but realistic.
In addition, failing at a level will make you lose money while replaying successfully a second time a level will not get you any money at all...
The fact that you cannot consult your notes when reaching 0 is highly disturbing...
a warning of some sort should be provided or the posibility to still consult your notes should be offered...
Here goes my achievements...
The game is nicely done but the difficulty is really low.
Worst, even if you complete perfectly all available levels, you have to re-do them several times in order to reach the tresholds unlocking new difficulties. Happily, the configuration of the levels changes also so that you don't have to repeat again and again the same actions, but... not that good...
I agree with previous comments: a additional aiming method involving the mouse would be appreciated.
Moreover, respawning in the middle of the boss leads ot unavoidable death when the boss is very large... You should find something else or a slightly longer invulnerability period...
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