WATCH OUT! Clicking "Start New Game" erases your old one without any kind of prompt! It just happened to me, so be DAMNED careful not to hit it by accident!
It's a cool idea, and it's pretty fun too :) One thing that would help, though, would be to show the target number for a trophy in-level. I don't wanna kill myself to do it with one, and then find out you had two available.
A good game, but it's not without its issues. It really needs the tooltips to say what the towers do; I forgot a couple after the tutorial, and I couldn't get into any help utilities to find out. Another thing is that the "Stop Waves" button is glitched. If you hit it after the countdown starts, the next wave comes anyway.
Awesome game! I love the mechanic, the way it remembers your path... and the switcheroo at the end ;D Very unique, and I love the artistic merit it brings, even with simple and sleek graphics.
Man, it's been so long since I've played this game! XD Love it :D Only one bug: the mouse is still based on its position on your screen when you try to use it. That means you can only go so far in one direction before you have to let go, move back to the middle, and click again.
3:17 first try :D A fun little game. It looks daunting as heck, until you realize there's an easy way to start it off. It could sure use some music, though.
A pretty solid example of a basic runner. The levels aren't too different, basically just the same stuff from the last one with a new color, but the controls are decent, and the art is great. Good music too. I like the wall jumps, and the rewind is great ;D
It's a pretty nice MMO. There's a dearth of good platforming nowadays, and this one's pretty good. I definitely like the differing movement styles for the three classes. The platforming and combat are pretty well implemented. It's pretty disappointing that almost everything, including most of the shops and even basic menu stuff like that circuit doohickey all take money to unlock. This game would be a lot more enjoyable if the content wasn't so hugely dominated with things you need to pay for. It's a fun game, but it kind of ruins part of the experience for me.
It's an okay game. Once you figure out the trick, it's either incredibly easy or nigh-impossible, depending on whether you or the real jump on the other.
A nice little game. If there was one change, I'd ask for longer levels. You've got some really fun stuff going on, especially with the separate paths and all the quick-changing crazy loops, but all the levels are too short. It's like you've got one tiny hunk of a track in each level. You blast through the loops in a second, but then it's over. I'd love to see some longer levels, like two minutes of really screaming along a tricky track.
A VAST improvement over the original. The biggest difference is that you've got more screen space! The ship designs in the first were very cool, but having them take up so much room on the screen made it very difficult to shoot or dodge anything; by the time you saw an enemy, they were already at point-blank range! The reduced ship-size, plus the wider view, makes for a much more maneuverable game, and the mouse-and-keyboard control means that you can shoot at an angle, letting you shoot enemies without having to be directly in their line of fire too. Great work on the sequel, kidgamez :D
My name is DashRaptor, I'm level 51, and I've got over a billion coins on me. I've equipped the worst stuff I can find. Whoever wants some easy cash, come get me. It's all yours.
The stupid chest sounds like it's got a crippling fear of aging; "How young will I be in 85 years?” Couldn't we get something more than elementary algebra? I never even bothered trying the Wise Man's trivia after the first few tries, since the questions are so esoteric, and the answers are wrong more often than not! The worst part, though, is the obscene amount of GRIND this is! All you do is click the attack button, and occasionally use a skill! No sound, no music, not even an animation beyond the skill bar scrolling! By the time you get to thirty or forty, the amount of fighting you have to do is INSANE! I've been playing this thing every day since it first came out, and I only got past level fifty NOW. In conclusion, the game is dull, the art is haphazard and shoddy, the puzzles are elementary and annoying, and it's more grind than I've seen in Guild Wars and World of Warcraft COMBINED. It's not even a decent time-waster, since it forces you off the game for hours at a time!
Oh god, I FINALLY beat it. This game is a tremendous waste of time. The only reason I played this game past the first level was my drive to get those badges, and the fact that I refused to let this game beat me. The "energy" system is atrocious. It just forces players to leave the game every few minutes and come back later. I can't think of a single commercial game that actually MAKES you stop playing. The graphics are absolutely atrocious; the fact that they're attempting to upgrade it piecemeal only serves to make it more awkward, as a few images actually have decent skill in them, like the phoenix ally, while others still look like a kindergartner drew them, like the dragon ally. The complete lack of any sound or music makes it incredibly boring as well. I'd run Hulu in the background and watch THAT, except that doing so makes the skill bar skip. The puzzles are obnoxious; they're a good idea at first, but they're the EXACT SAME THINGS the entire game through! (Continued)