Too difficult. Gets too frustrating after a while, and I see no reason to play it over and over. Could be a 5 if it wasn't so difficult. One of several things could be fixed. Better accuracy, faster reload rate, more money, more AP. It just isn't worth it to keep going all the way to the end at this rate.
Good graphics, but the gameplay is pretty crappy. The only thing money is good for is buying continues, and you buy a lot of them 'cause all you ever end up using is your weak little pistol.
I would have rated it higher... But then I got bored after fighting a boss for a HALF AN HOUR IN ONE GO. 2 it is. For future reference... What can the vestasite heal? It's host? Itself? Both? I don't have all day to figure it out here!
This is a great idea, but the controls are utterly pathetic! You can't dock, and if you can't dock, how are you supposed to do anything? Put in an auto-dock or inertia-free maneuvering.
This would be a fantastic game, but you evolve too slow and die too easily. Fix that and this game would be tons of fun. I'd love to play around with the different cell combinations, but it just isn't possible unless I want to spend weeks. The game just isn't THAT interesting.
"plays like a tower game made by a person who has never played a tower game" Yup. That sums it up. Another game by this author with great graphics and horrible gameplay.
This is pretty bad. Leveling is slow (which is okay) but your damage doesn't increase much while the enemies' armor increases drastically with each level. On what planet is this good gameplay? Come on! Seriously!
Hmm. This game seems to be impossible if your skill is healing (which sucks BAD, BTW). Hey designer guys, that's something called a "balance issue." Fix it, please.