2 out of five just for mission 3. And you should be able to create groups. And when the screen is moving and you click, don't un-select the ships. And did I mention mission 3? Seriously??
Later levels really, REALLY suck. Slow-moving snake with a long tail versus a swarm of seekers? Back to grinding on lvl 1-1 I guess... Let's see if I can keep from rating the game down just based on rage quits. |:\
This could really use a continue from last save point when you die. And more about what the different stats do. And maybe some sort of XP bar for leveling up or even an idea of how that even works.
Fantastic game. The extra content is worth buying just to support the great work that you do. On that note, I saw one of the super-healers spawn... AND IT FLEW RIGHT OFF THE SCREEN. Do'h! Could you maybe not have the goodies get propelled off the screen, never to be seen again? That would be great. :)
This game reminds me why I hate 99% of platformers out there. Making something RIDICULOUSLY difficult is no substitute for good game play. I admit that the story is intriguing and the music is good.... but holy crap no I am not going to subject myself to this long enough to find out how it ends (I bet the family has already been butchered. I'm cool with my assumption. Cya!)
I have added an ending and done many bug fixes and optimizations.