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dbulm2's Comments

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Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 15, 2020

Rating: 0

It doesn't seem like OR priorities are working correctly, my cleric is repeatedly shielding himself instead of an ally despite the ally having no shield with a command of "ally - no shield OR cleric - no shield, use barrier"

Hammerspace

Play Hammerspace

Jun. 08, 2020

Rating: 0

For some reason the boost for sharks in the terrarium applies to the narwhal's terrarium effect, but only when placed to the right of the narwhal. This means when a narwhal surrounded by water (the tile it's on is irrelevant) has a shark to its left it gains a small pearl boost, but if it has the same shark to its right it gains a much larger pearl boost.

Theory of Magic

Play Theory of Magic

Oct. 15, 2019

Rating: -20

First!

Developer response from lerpinglemur

Ah people. Dbulm is just the completely volunteer moderator on the Theory of Magic Discord. I think he was just saying hello.

NGU IDLE

Play NGU IDLE

Sep. 13, 2019

Rating: 1

A nuke button for challenges would be nice, where you start a challenge with a timer (10 minutes?) and at the end of the timer you get however many challenge levels completed that the highest boss kill would have beaten.

Grass Outbreak

Play Grass Outbreak

Aug. 29, 2019

Rating: 2

When do I unlock the shotgun to stop these damn wolves from eating my sheep? Surely that would be cheaper than just buying more...

Scrap Quest

Play Scrap Quest

Aug. 22, 2019

Rating: 4

This is really fun, but it needs some kind of idle. Maybe just autoselect talents from a single randomly chosen skill tree. It also needs the ability to search via weight/stats.

Evil Gode

Play Evil Gode

Jan. 11, 2019

Rating: 1

Why do Fanatics kill Cannibal Corpses? The Cannibals should eat the Ghouls that Fanatics spawn with the necrototem, making room for the Preachers to spawn more Acolytes.

Developer response from TristanMX

Well... Fanatics kill practically everything so far, that's their beauty, but you can't have it all always. xD Thanks for playing!

PickCrafter

Play PickCrafter

Feb. 09, 2018

Rating: 1

I see you still haven't removed or lowered chest timers. I do love having an inventory full of iron chests >.>

PickCrafter

Play PickCrafter

Feb. 08, 2018

Rating: 1

For some reason, you need to refresh a few times to unlock several features

NGU IDLE

Play NGU IDLE

Feb. 06, 2018

Rating: 0

correction, manually merging them still works.

NGU IDLE

Play NGU IDLE

Feb. 06, 2018

Rating: 0

Cloth hat seems really rare, with the new update I have a level 61 stick, 98 shirt, 93 legs (you also can't merge over 100, so it's a pain to get the last few levels), 76 boots, 10 hat

Moczan's Lootbox Game

Play Moczan's Lootbox Game

Jan. 01, 2018

Rating: 2

"Freeelancer 2" Please don't.

Idle Hero Defense

Play Idle Hero Defense

Dec. 27, 2017

Rating: -2

Unclaimed achievements should be moved to the top of the menu.

Developer response from tbiz5270

Working on some menu sort options.

Idle Intelligence

Play Idle Intelligence

Dec. 06, 2017

Rating: 9

Not sure what's happening, but people's levels keep setting to 0.0... upgrading them increases the gain but there's no "cap" to the level.

Idle Intelligence

Play Idle Intelligence

Dec. 06, 2017

Rating: 5

Yep, those are definitely hotdogs.

PickCrafter

Play PickCrafter

Nov. 05, 2017

Rating: 0

Can you make it so we can rename artifacts?

PickCrafter

Play PickCrafter

Oct. 27, 2017

Rating: 7

You should really make chests open instantly, and creepers with chests spawn far more rarely. To balance autoclickers and such you could make it that you still have to open the chests from the chest screen while keeping the 4 chest cap.

PickCrafter

Play PickCrafter

Oct. 27, 2017

Rating: 1

You can click out of the block randomizer screen, which cancels the ability without resetting the cooldown.

Developer response from FiveampSoftware

Thanks for the report! We'll be fixing it in the next release :)

Fragment Hunter

Play Fragment Hunter

Sep. 23, 2017

Rating: 15

Needs better difficulty distinction. easy should mean "can idle here", medium should be "can't idle here, but you'll survive a while", whilst hard should be "don't bother, you'll get annihilated"

Eternal Quest: Ascended

Play Eternal Quest: Ascended

Sep. 18, 2017

Rating: 0

It would be nice to have a lock feature to make sure you don't sell gear you want to keep

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